TR1P3_1
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Strength57% of opening duels won and so well above the average (51%).
Clutch
Average25% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average45% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average0.50 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.81. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.15. Last 3 months: 1.01 (at the start 1.02). Just below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 84.7. Last 3 months: 78.1 (at the start 76.0). Just below the average (80.4).
Share of headshot kills
Best month: August 2026 with 47%. Last 3 months: 45% (at the start 42%). Clearly below the average (49%).
Matches won (win rate)
Best month: October 2026 with 56%. Last 3 months: 44% (at the start 53%). Clearly below the average (49%).
Best month: August 2026 with 2,459. Last 3 months: 2,002 (at the start 2,292).
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 163 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TR1P3_1 loses the most ELO from match 5 of the day: −54 ELO, 40% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Nuke
- Highest rating in a match: 1.93 · Anubis
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 163 matchesCompared with players on the same level who have at least 15 matches on the map.
How TR1P3_1 plays
Across 163 matches TR1P3_1 averages K/R 0.72, ADR 77.5 and a rating of 1.01. Biggest strength: Opening duels won at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 45% headshots. The strongest map is Dust 2 with a 62% win rate in 39 matches. In 60 of 163 matches the rating was 1.10 or higher (37%), in 65 it was below 0.90. In 102 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: October 2026 at 1.15. TR1P3_1 loses the most ELO from match 5 of the day (−54 ELO, win rate 40%). Things go best on Ancient (+61 ELO, win rate 42%). Match no. 3 of the day goes best: 56% win rate, +56 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −9 pp, ELO −290. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 78.1. Last 30 days: 35 matches, win rate 49%, net ELO −55.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.