TR1P3_1

Russia
On FACEIT since 2020 163 matches tracked 35 matches in 30 days
ELO ▲ 19
2,046
30-day peak: 2,046
Rank EU
#212,131
Russia #60,025 in Russia
Last updated:

How does TR1P3_1 play?

Rating 1.01 K/R 0.72 ADR 77.5 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 163 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 22%+11 pp · Ø 11% better than 89%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 3.0
Knife kills 4 in 163 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 69%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 31%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 12x 4K, 1 ace in 102 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.28).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.50+0.22 · Ø 0.28 better than 91%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 78.1
▼ Got worse
Win rate −9 pp, ELO −290

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −54 ELO
42 matches · 40% win rate
On Anubis −30 ELO
39 matches · 41% win rate
On Mondays −54 ELO, win rate 40%

TR1P3_1 loses the most ELO from match 5 of the day: −54 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Nuke
  2. Highest rating in a match: 1.93 · Anubis
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis39
41% better than 18%
0.68 better than 22%
74.5 better than 16%
0.96 better than 25%
50% of 161 duels better than 43%
32% of 25 situations better than 35%
Dust 239
62% better than 84%
0.77 better than 65%
79.3 better than 41%
1.06 better than 60%
59% of 187 duels better than 87%
45% of 20 situations better than 72%
Ancient36
42% better than 20%
0.74 right on the average
79.3 better than 37%
1.04 better than 55%
51% of 124 duels right on the average
42% of 24 situations better than 59%
Mirage36
50% better than 44%
0.72 better than 42%
77.7 better than 36%
1.01 better than 46%
56% of 180 duels better than 79%
44% of 27 situations better than 67%
Nuke9
22% -
0.70 -
74.3 -
1.02-
37% of 49 duels -
25% of 4 situations -
Inferno4
25% -
0.71 -
77.3 -
0.87-
43% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TR1P3_1 plays

Across 163 matches TR1P3_1 averages K/R 0.72, ADR 77.5 and a rating of 1.01. Biggest strength: Opening duels won at 57%, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 45% headshots. The strongest map is Dust 2 with a 62% win rate in 39 matches. In 60 of 163 matches the rating was 1.10 or higher (37%), in 65 it was below 0.90. In 102 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: October 2026 at 1.15. TR1P3_1 loses the most ELO from match 5 of the day (−54 ELO, win rate 40%). Things go best on Ancient (+61 ELO, win rate 42%). Match no. 3 of the day goes best: 56% win rate, +56 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −9 pp, ELO −290. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 78.1. Last 30 days: 35 matches, win rate 49%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.