TPAXAPb21

AZ
On FACEIT since 2022 343 matches tracked 175 matches in 30 days
Last updated:

How does TPAXAPb21 play?

Rating 1.09 (from 293 matches) K/R 0.80 ADR 85.5 from 343 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 293 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (253 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 25%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Strength
Where do the kills come from?

57% headshots and so well above the average (51%).

Headshot rate 57%+6 pp · Ø 51% better than 84%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.15+0.12 · Ø 1.03 better than 80%
Pistol kills per match 3.3
Knife kills 8 in 343 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.2%).

2K rounds 15.4%+2.2 pp · Ø 13.2% better than 86%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 40x 4K, 1 ace in 253 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.32+0.01 · Ø 0.31 better than 56%
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.80, Rating at 1.10, ADR at 85.3, Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.80 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 343 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −50 ELO
59 matches · 44% win rate
On Nuke −47 ELO
49 matches · 55% win rate
On Mondays −84 ELO, win rate 40%

TPAXAPb21 loses the most ELO in match 2 of the day: −50 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 2.33 · Anubis
  3. Most kills in a match: 40 · Nuke

Maps in detail

from the last 343 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage116
48% better than 34%
0.78 better than 65%
84.6 better than 66%
1.07 better than 60%
55% of 411 duels better than 70%
41% of 68 situations better than 59%
Anubis62
61% better than 78%
0.83 better than 84%
87.5 better than 79%
1.14 better than 78%
50% of 206 duels better than 35%
54% of 28 situations better than 84%
Nuke49
55% better than 48%
0.82 better than 73%
85.6 better than 66%
1.10 better than 65%
53% of 128 duels better than 54%
45% of 31 situations better than 71%
Ancient47
51% better than 45%
0.76 better than 54%
83.9 better than 59%
1.08 better than 62%
55% of 136 duels better than 69%
36% of 28 situations better than 46%
Dust 246
54% better than 56%
0.82 better than 82%
85.8 better than 71%
1.10 better than 66%
46% of 104 duels better than 19%
26% of 19 situations better than 18%
Cache7
43% -
0.74 -
82.0 -
1.03-
32% of 31 duels -
0% of 1 situations -
Vertigo7
29% -
0.86 -
86.2 -
1.11-
60% of 30 duels -
50% of 2 situations -
Inferno6
50% -
0.88 -
96.0 -
1.21-
39% of 18 duels -
0% of 2 situations -
Overpass3
33% -
0.71 -
85.2 -
0.99-
50% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How TPAXAPb21 plays

Across 343 matches TPAXAPb21 averages K/R 0.80 and ADR 85.5; the rating across the 293 rated matches is 1.09. Biggest strength: Headshot rate at 57%, better than 84% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 17.5 kills per match with 57% headshots. The strongest map is Anubis with a 61% win rate in 62 matches. In 140 of 293 matches the rating was 1.10 or higher (48%), in 77 it was below 0.90. In 253 matches with detailed stats: 40 4Ks and 1 ace. Best month by rating: October 2026 at 1.12. TPAXAPb21 loses the most ELO in match 2 of the day (−50 ELO, win rate 44%). Things go best in match 3 of the day (+44 ELO, win rate 59%). Match no. 1 of the day goes best: 61% win rate, +3 ELO. Improved over the last three months: Headshots +5 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.10, ADR at 85.3, Win rate at 52%. Last 30 days: 175 matches, win rate 50%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.