TONNNY-_-

Poland
On FACEIT since 2015 83 matches tracked 23 matches in 30 days
ELO ▼ 49
2,142
30-day peak: 2,191
Rank EU
#161,061
Poland #6,825 in Poland
Last updated:

How does TONNNY-_- play?

Rating 1.00 K/R 0.72 ADR 79.7 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 83 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 12%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so slightly below the average (49%).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 1.8
Knife kills 1 in 83 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.0%−1.1 pp · Ø 4.1% better than 11%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 9x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.47+0.18 · Ø 0.29 better than 89%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether TONNNY-_- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 69 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.72
JunJulAugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −3 ELO
22 matches · 41% win rate

TONNNY-_- loses the most ELO on Ancient: −3 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Highest rating in a match: 1.59 · Anubis
  3. Longest win streak: 11 wins in a row · Anubis

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient22
41% better than 17%
0.68 better than 21%
76.4 better than 26%
0.93 better than 19%
52% of 54 duels better than 54%
21% of 14 situations better than 15%
Anubis15
73% better than 97%
0.77 better than 67%
84.7 better than 71%
1.05 better than 59%
52% of 73 duels better than 57%
13% of 8 situations better than 3%
Dust 212
42% -
0.75 -
84.1 -
1.07-
64% of 39 duels -
22% of 9 situations -
Mirage11
36% -
0.63 -
70.7 -
0.90-
39% of 33 duels -
60% of 5 situations -
Inferno9
67% -
0.69 -
74.4 -
0.99-
35% of 20 duels -
60% of 5 situations -
Nuke8
75% -
0.75 -
86.8 -
1.07-
56% of 39 duels -
40% of 5 situations -
Cache5
40% -
0.73 -
78.7 -
0.97-
25% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TONNNY-_- plays

Across 83 matches TONNNY-_- averages K/R 0.72, ADR 79.7 and a rating of 1.00. Biggest strength: Utility damage per round at 5.8, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.0%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.0 kills per match with 47% headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 30 of 83 matches the rating was 1.10 or higher (36%), in 33 it was below 0.90. In 69 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.05. TONNNY-_- loses the most ELO on Ancient (−3 ELO, win rate 41%). Things go best in match 2 of the day (+12 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, +12 ELO. Last 30 days: 23 matches, win rate 52%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.