TONIZAND-
Name history of TONIZAND-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does TONIZAND- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (305 matches).
Compared with 1,412 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Weakness0.89 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 3 kills in 3.1% of rounds and so well below the average (4.1%).
Utility and deaths
Average0.38 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.67. Last 3 months unchanged at 0.66. Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.92. Last 3 months: 0.91 (at the start 0.89). Well below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 77.3. Last 3 months: 74.5 (at the start 77.3). Clearly below the average (80.6).
Share of headshot kills
Best month: July 2026 with 44%. Last 3 months: 41% (at the start 44%). Well below the average (48%).
Matches won (win rate)
Best month: July 2026 with 56%. Last 3 months: 50% (at the start 56%). Clearly below the average (53%).
Best month: August 2026 with 1,995. Last 3 months: 1,581 (at the start 1,969).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 38%.
Patterns
From the last 377 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TONIZAND- loses the most ELO from match 5 of the day: −165 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Mirage
- Highest rating in a match: 1.95 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 377 matchesCompared with players on the same level who have at least 15 matches on the map.
How TONIZAND- plays
Across 377 matches TONIZAND- averages K/R 0.66, ADR 74.9 and a rating of 0.91. Biggest strength: Rounds with first kill at 12%, better than 77% of level 8 players. Most room to improve: Rating at 0.91, better than only 11% of level 8 players. Averages 14.6 kills per match with 41% headshots. The strongest map is Nuke with a 55% win rate in 38 matches. In 98 of 377 matches the rating was 1.10 or higher (26%), in 208 it was below 0.90. In 305 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: August 2026 at 0.92. TONIZAND- loses the most ELO from match 5 of the day (−165 ELO, win rate 41%). Things go best in match 3 of the day (+143 ELO, win rate 61%). Match no. 2 of the day goes best: 65% win rate, +114 ELO. Got weaker: Headshots −3 pp, Win rate −6 pp, ELO −388. Unchanged in recent months: K/R at 0.66, Rating at 0.91, ADR at 74.5. Last 30 days: 85 matches, win rate 56%, net ELO −61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.