TOLYA_BETON
Name history of TOLYA_BETON
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does TOLYA_BETON play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (52%).
Clutch
Average30% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.21 K/D and so clearly above the average (1.05).
Impact
StrengthExactly 3 kills in 5.2% of rounds and so well above the average (4.2%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.90. Last 3 months: 0.82 (at the start 0.90). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.28. Last 3 months: 1.17 (at the start 1.28). Well above the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 97.5. Last 3 months: 88.6 (at the start 97.5). Clearly above the average (80.9).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 51% (at the start 56%). Right on the average (51%).
Matches won (win rate)
Best month: August 2026 with 62%. Last 3 months: 56% (at the start 49%). Clearly above the average (52%).
Best month: October 2026 with 2,941. Last 3 months: 2,941 (at the start 2,703).
Rounds with first kill
Best month: October 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 233 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
TOLYA_BETON loses the most ELO on Dust 2: −25 ELO, 59% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.73 · Mirage
- Most kills in a match: 35 · Mirage
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 233 matchesCompared with players on the same level who have at least 15 matches on the map.
How TOLYA_BETON plays
Across 233 matches TOLYA_BETON averages K/R 0.85, ADR 91.1 and a rating of 1.20. Biggest strength: Rating at 1.20, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 10% of level 10 · 2,750-2,999 ELO players. Averages 18.1 kills per match with 53% headshots. The strongest map is Dust 2 with a 59% win rate in 44 matches. In 128 of 233 matches the rating was 1.10 or higher (55%), in 62 it was below 0.90. In 158 matches with detailed stats: 60 4Ks and 3 aces. Best month by rating: July 2026 at 1.28. TOLYA_BETON loses the most ELO on Dust 2 (−25 ELO, win rate 59%). Things go best in match 2 of the day (+72 ELO, win rate 61%). Match no. 4 of the day goes best: 63% win rate. Improved over the last three months: Win rate +7 pp, ELO +238. Got weaker: K/R −0.08, Rating −0.11, ADR −8.9, Headshots −5 pp. Last 30 days: 57 matches, win rate 56%, net ELO +83.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.