TMac1-

Poland
On FACEIT since 2019 145 matches tracked 54 matches in 30 days
ELO ▲ 53
2,545
30-day peak: 2,545
Rank EU
#45,256
Poland #2,341 in Poland
Last updated:

How does TMac1- play?

Rating 1.36 K/R 0.96 ADR 100.4 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.36
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 145 matches
outstanding 1.80 and up 16% strong 1.30 to 1.79 37% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 6% very weak below 0.75 6%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

66% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 66%+14 pp · Ø 52% better than 99%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 2.5+0.8 · Ø 1.7 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.45 K/D and so well above the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 29%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.45+0.41 · Ø 1.04 better than 99%
Pistol kills per match 3.9
Knife kills 8 in 145 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.4).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 98%
3K rounds 6.7%+2.5 pp · Ø 4.2% better than 98%
MVPs per match 3.3+0.9 · Ø 2.4 better than 98%
4Ks and aces 49x 4K, 6 aces in 141 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.7 utility damage per round and so well above the average (4.1).

Utility hit rate 45%+10 pp · Ø 35% better than 98%
Utility damage per round 8.7+4.6 · Ø 4.1 better than 99%
Enemies flashed per round 0.66+0.36 · Ø 0.30 better than 98%
Deaths per round 66%−6 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether TMac1- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 145 matches, all from the last 3 months.

Kills per round (K/R)

0.99
AugSepOct

Best month: September 2026 with 1.03.

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −90 ELO
22 matches · 55% win rate
In match 1 of the day −74 ELO
44 matches · 39% win rate
Between 0:00 and 6:00 −28 ELO, win rate 47%
On Saturdays −17 ELO, win rate 45%

TMac1- loses the most ELO on Ancient: −90 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.54 · Nuke
  2. Longest win streak: 6 wins in a row · Cache
  3. Most kills in a match: 52 · Ancient

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
47% better than 27%
0.92 better than 95%
98.4 better than 97%
1.29 better than 96%
60% of 153 duels better than 90%
36% of 28 situations better than 41%
Dust 229
48% better than 34%
0.93 better than 97%
94.4 better than 94%
1.34 better than 98%
67% of 111 duels better than 98%
26% of 23 situations better than 18%
Cache27
56% -
0.99 -
103.5 -
1.42-
67% of 88 duels -
45% of 22 situations -
Ancient22
55% better than 55%
1.04 better than 99%
103.2 better than 99%
1.46 better than 99%
69% of 100 duels better than 99%
26% of 23 situations better than 21%
Nuke16
81% better than 99%
1.04 better than 99%
110.2 better than 99%
1.47 better than 99%
70% of 64 duels better than 99%
45% of 22 situations better than 64%
Inferno10
30% -
0.82 -
97.8 -
1.22-
61% of 36 duels -
50% of 8 situations -
Anubis3
0% -
0.96 -
92.4 -
1.31-
90% of 10 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TMac1- plays

Across 145 matches TMac1- averages K/R 0.96, ADR 100.4 and a rating of 1.36. Biggest strength: Rating at 1.36, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 21.9 kills per match with 47% headshots. The strongest map is Nuke with a 81% win rate in 16 matches. In 99 of 145 matches the rating was 1.10 or higher (68%), in 16 it was below 0.90. In 141 matches with detailed stats: 49 4Ks and 6 aces. Best month by rating: September 2026 at 1.46. TMac1- loses the most ELO on Ancient (−90 ELO, win rate 55%). Things go best in match 2 of the day (+44 ELO, win rate 69%). Match no. 2 of the day goes best: 69% win rate, +44 ELO. Last 30 days: 54 matches, win rate 57%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.