THEBUTCHER

Kosovo
87 matches tracked 22 matches in 30 days
Last updated:

How does THEBUTCHER play?

Rating 1.05 K/R 0.78 ADR 83.3 from 87 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 87 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 72%
AWP share of kills 16%+6 pp · Ø 10% better than 78%
K/D 1.02+0.02 · Ø 1.00 better than 58%
Pistol kills per match 3.1
Knife kills 2 in 87 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.9%).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 69%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 91%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 16x 4K, 2 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.14−0.14 · Ø 0.28 better than 14%
Deaths per round 76%+4 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 9 average
Whether THEBUTCHER is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 82 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.80
JulAugSepOct

Best month: July 2026 with 0.84.

Patterns

From the last 87 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −33 ELO
22 matches · 41% win rate
In match 1 of the day +34 ELO
27 matches · 44% win rate

THEBUTCHER loses the most ELO from match 5 of the day: −33 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Ancient
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 31 · Inferno

Maps in detail

from the last 87 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
52% better than 54%
0.80 better than 83%
83.6 better than 71%
1.09 better than 77%
49% of 169 duels better than 43%
43% of 14 situations better than 64%
Dust 221
52% better than 54%
0.77 better than 73%
82.5 better than 65%
1.04 better than 63%
53% of 111 duels better than 65%
36% of 11 situations better than 47%
Ancient16
56% better than 67%
0.82 better than 88%
89.7 better than 89%
1.09 better than 79%
55% of 107 duels better than 71%
11% of 9 situations better than 2%
Inferno11
55% -
0.80 -
84.1 -
1.07-
44% of 48 duels -
50% of 12 situations -
Anubis10
50% -
0.74 -
77.8 -
1.04-
52% of 61 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How THEBUTCHER plays

Across 87 matches THEBUTCHER averages K/R 0.78, ADR 83.3 and a rating of 1.05. Biggest strength: 3K rounds at 5.2%, better than 91% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 12% of level 9 players. Averages 16.9 kills per match with 52% headshots. The strongest map is Ancient with a 56% win rate in 16 matches. In 34 of 87 matches the rating was 1.10 or higher (39%), in 30 it was below 0.90. In 82 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. THEBUTCHER loses the most ELO from match 5 of the day (−33 ELO, win rate 41%). Things go best on Mirage (+12 ELO, win rate 52%). Last 30 days: 22 matches, win rate 32%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.