TARDQQ

Czech Republic
58 matches tracked
Last updated:

How does TARDQQ play?

Rating 1.01 K/R 0.71 ADR 80.0 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 58 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 22% normal 0.90 to 1.09 45% weak 0.75 to 0.89 10% very weak below 0.75 14%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 45%−4 pp · Ø 49% better than 12%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so just above the average (48%).

Headshot rate 49%+1 pp · Ø 48% better than 63%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 1.01+0.04 · Ø 0.97 better than 55%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 13.3%+0.5 pp · Ø 12.8% better than 55%
3K rounds 4.4%+0.6 pp · Ø 3.8% better than 72%
MVPs per match 1.9−0.3 · Ø 2.2 better than 15%
4Ks and aces 3x 4K, 0 aces in 26 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 63%
Enemies flashed per round 0.32+0.05 · Ø 0.27 better than 64%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +328
= Stayed the same
K/R at 0.71, Rating at 1.00, ADR at 79.1, Headshots at 49%
▼ Got worse
Win rate −9 pp

Aug to Sep 2026 compared with Jan to Jul 2026.

Kills per round (K/R)

0.70
JanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.71 (at the start 0.72). Right on the average (0.71).

Patterns

From the last 58 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 1.65 · Anubis

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
55% better than 66%
0.74 better than 58%
79.7 better than 51%
1.05 better than 65%
53% of 98 duels better than 66%
45% of 20 situations better than 72%
Mirage12
58% -
0.73 -
82.4 -
1.03-
58% of 53 duels -
50% of 12 situations -
Inferno8
50% -
0.74 -
86.7 -
1.00-
50% of 30 duels -
29% of 7 situations -
Anubis6
50% -
0.71 -
77.4 -
1.03-
49% of 37 duels -
67% of 6 situations -
Ancient5
80% -
0.57 -
65.2 -
0.84-
38% of 16 duels -
33% of 3 situations -
Nuke5
80% -
0.68 -
82.3 -
0.95-
38% of 32 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TARDQQ plays

Across 58 matches TARDQQ averages K/R 0.71, ADR 80.0 and a rating of 1.01. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Opening duels won at 45%, better than only 12% of level 8 players. Averages 16.4 kills per match with 49% headshots. The strongest map is Mirage with a 58% win rate in 12 matches. In 18 of 58 matches the rating was 1.10 or higher (31%), in 14 it was below 0.90. In 26 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 1.04. Things go best on Dust 2 (+24 ELO, win rate 55%). Improved over the last three months: ELO +328. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.71, Rating at 1.00, ADR at 79.1, Headshots at 49%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.