TA3ASHO

Ukraine
252 matches tracked 123 matches in 30 days
Last updated:

How does TA3ASHO play?

Rating 1.02 K/R 0.71 ADR 76.6 from 252 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 252 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 57%+6 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 72%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 83%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (47%).

Headshot rate 34%−13 pp · Ø 47% better than 3%
AWP share of kills 33%+22 pp · Ø 11% better than 97%
K/D 1.05+0.02 · Ø 1.03 better than 78%
Pistol kills per match 2.4
Knife kills 2 in 252 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 34%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 31%
MVPs per match 2.0−0.3 · Ø 2.3 better than 28%
4Ks and aces 14x 4K, 2 aces in 213 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−6 pp · Ø 36% better than 20%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 16%
Enemies flashed per round 0.12−0.15 · Ø 0.27 better than 13%
Deaths per round 67%−5 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +6 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.18, Rating −0.32, ADR −15.3, Win rate −10 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.87. Last 3 months: 0.69 (at the start 0.87). Clearly below the average (0.74).

Patterns

From the last 252 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −66 ELO
38 matches · 34% win rate
In match 1 of the day −59 ELO
63 matches · 40% win rate
On Mondays +40 ELO, win rate 27%

TA3ASHO loses the most ELO in match 3 of the day: −66 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.25 · Inferno
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 252 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
41% better than 19%
0.70 better than 40%
75.9 better than 31%
1.02 better than 59%
62% of 297 duels better than 96%
48% of 33 situations better than 75%
Mirage48
52% better than 57%
0.72 right on the average
76.7 better than 36%
1.02 better than 56%
55% of 203 duels better than 77%
52% of 42 situations better than 86%
Ancient44
55% better than 65%
0.72 right on the average
77.7 better than 37%
1.04 better than 71%
59% of 143 duels better than 94%
28% of 29 situations better than 26%
Anubis42
38% better than 13%
0.65 better than 21%
72.3 better than 17%
0.95 better than 40%
55% of 125 duels better than 74%
46% of 37 situations better than 75%
Inferno35
46% better than 33%
0.76 better than 76%
81.8 better than 70%
1.08 better than 79%
60% of 148 duels better than 90%
48% of 31 situations better than 73%
Nuke14
50% -
0.66 -
77.0 -
0.92-
46% of 39 duels -
30% of 10 situations -
Cache6
33% -
0.72 -
74.8 -
1.06-
70% of 20 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How TA3ASHO plays

Across 252 matches TA3ASHO averages K/R 0.71, ADR 76.6 and a rating of 1.02. Biggest strength: Deaths per round at just 67% (lower is better), better than 97% of level 7 players. Most room to improve: Headshot rate at 34%, better than only 3% of level 7 players. Averages 15.4 kills per match with 34% headshots. The strongest map is Ancient with a 55% win rate in 44 matches. In 93 of 252 matches the rating was 1.10 or higher (37%), in 104 it was below 0.90. In 213 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: July 2026 at 1.31. TA3ASHO loses the most ELO in match 3 of the day (−66 ELO, win rate 34%). Things go best on Mirage (+56 ELO, win rate 52%). Match no. 2 of the day goes best: 57% win rate, +53 ELO. Improved over the last three months: Headshots +6 pp. Got weaker: K/R −0.18, Rating −0.32, ADR −15.3, Win rate −10 pp. Last 30 days: 123 matches, win rate 43%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.