T19

USA
114 matches tracked
ELO ▲ 61
3,027
30-day peak: 3,027
Rank NA ▼ 3 places
#225
#124 in US
30 days · before #222 · best #222
Last updated:

How does T19 play?

Rating 1.01 (from 24 matches) K/R 0.85 ADR 85.8 from 114 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 40% on level 10
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 63%
Rating spread from 24 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 8% good 1.10 to 1.29 21% normal 0.90 to 1.09 29% weak 0.75 to 0.89 25% very weak below 0.75 13%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2.0 pp better than 28%
Opening duels won 54%+3 pp better than 71%

Clutch

Average
Last one alive
Clutch 1v1 won 36%−3 pp better than 36%
Clutch 1v2 won 15%−6 pp better than 14%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
AWP share of kills 9%−2 pp better than 51%
K/D 1.18+0.15 better than 88%
Pistol kills per match 3.1
Knife kills 5 in 142 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.4%+1.1 pp better than 73%
Rounds with 3K 3.5%−0.6 pp better than 23%
MVPs per match 2.8+0.5 better than 89%
4Ks and aces 9x 4K, 0 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 30%−5 pp better than 19%
Utility damage per round 3.6−0.5 better than 37%
Enemies flashed per round 0.35+0.05 better than 66%
Rounds with a death 72%+1.0 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +8 pp, ELO +50
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.19, ADR −14.2, Win rate −18 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: May 2026 with 1.00. Last 3 months: 0.75 (at the start 0.94).

Patterns

From the last 142 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −8 ELO
33 matches · 55% wins

T19 loses the most ELO on Dust 2: −8 ELO, 55% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Mirage
  2. Longest win streak: 6 wins in a row · Nuke
  3. Most kills in a match: 36 · Nuke

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
63% better than 86%
0.83 better than 85%
84.3 better than 67%
1.13–
55% of 127 duels better than 69%
24% of 21 situations better than 12%
Dust 233
55% better than 60%
0.85 better than 89%
88.3 better than 82%
1.01–
59% of 118 duels better than 85%
48% of 21 situations better than 76%
Ancient20
60% better than 76%
0.74 better than 46%
77.1 better than 25%
0.91–
49% of 47 duels better than 37%
100% of 3 situations better than 99%
Nuke14
43% –
0.91 –
92.0 –
0.77–
45% of 44 duels –
29% of 7 situations –
Anubis10
50% –
0.85 –
85.0 –
-
43% of 28 duels –
0% of 2 situations –
Inferno7
71% –
0.95 –
89.0 –
1.05–
40% of 10 duels –
33% of 3 situations –
Cache6
100% –
1.14 –
114.7 –
-
76% of 17 duels –
50% of 2 situations –
Overpass4
75% –
0.87 –
89.2 –
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How T19 plays

Across 114 matches T19 averages K/R 0.85 and ADR 85.8; the rating across the 24 rated matches is 1.01. Biggest strength: K/D at 1.18. That is better than 88% of players on level 10. Most room to improve: Utility with impact at 30%. That is better than only 19% of players on level 10. On average 18.7 kills per match, 46% of them headshots. The strongest map is Mirage with a 63% win rate in 48 matches. In 8 of 24 matches the rating was 1.10 or higher (33%), in 9 it was below 0.90. In 54 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.01. T19 loses the most ELO on Dust 2 (−8 ELO, win rate 55%). Things go best in match 3 of the day (+125 ELO, win rate 72%). Improved over the last three months: Headshots +8 pp, ELO +50. Got weaker: K/R −0.19, ADR −14.2, Win rate −18 pp. Last 30 days: 6 matches, win rate 50%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.