Szesze1

Hungary
303 matches tracked 78 matches in 30 days
Last updated:

How does Szesze1 play?

Rating 1.14 K/R 0.83 ADR 92.9 from 303 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 303 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 9% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More damage per round than the level 9 average.
EntryMulti-killsDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (224 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 50%+1 pp · Ø 49% better than 61%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 1.15+0.15 · Ø 1.00 better than 91%
Pistol kills per match 2.9
Knife kills 12 in 303 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.2%).

2K rounds 15.9%+2.7 pp · Ø 13.2% better than 96%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 83%
MVPs per match 2.7+0.5 · Ø 2.2 better than 91%
4Ks and aces 54x 4K, 4 aces in 224 matches

Utility and deaths

Average
Nades, flashes and deaths

7.1 utility damage per round and so well above the average (4.3).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 7.1+2.8 · Ø 4.3 better than 95%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 62%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +6 pp, Win rate +10 pp, ELO +118
= Stayed the same
ADR at 92.6
▼ Got worse
K/R −0.06, Rating −0.07

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.92. Last 3 months: 0.82 (at the start 0.88). Clearly above the average (0.73).

Patterns

From the last 303 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −82 ELO
42 matches · 38% win rate
On Mirage −76 ELO
26 matches · 38% win rate
Between 12:00 and 18:00 −77 ELO, win rate 45%
On Sundays −50 ELO, win rate 44%

Szesze1 loses the most ELO on Dust 2: −82 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Anubis
  2. Most kills in a match: 52 · Dust 2
  3. Highest rating in a match: 2.44 · Dust 2

Maps in detail

from the last 303 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient87
64% better than 88%
0.86 better than 94%
97.3 better than 97%
1.18 better than 93%
58% of 633 duels better than 85%
45% of 38 situations better than 67%
Anubis87
56% better than 63%
0.88 better than 94%
96.7 better than 96%
1.19 better than 90%
55% of 500 duels better than 71%
37% of 49 situations better than 48%
Dust 242
38% better than 12%
0.81 better than 85%
87.5 better than 84%
1.13 better than 84%
51% of 206 duels better than 53%
32% of 25 situations better than 35%
Inferno39
54% better than 53%
0.83 better than 86%
94.3 better than 95%
1.14 better than 79%
46% of 247 duels better than 22%
33% of 15 situations better than 39%
Mirage26
38% better than 12%
0.76 better than 68%
80.9 better than 58%
1.03 better than 58%
56% of 110 duels better than 81%
71% of 17 situations better than 98%
Cache11
18% -
0.69 -
82.4 -
0.90-
44% of 72 duels -
50% of 6 situations -
Nuke11
36% -
0.73 -
82.1 -
0.99-
51% of 45 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Szesze1 plays

Across 303 matches Szesze1 averages K/R 0.83, ADR 92.9 and a rating of 1.14. Biggest strength: Damage per round (ADR) at 92.9, better than 97% of level 9 players. Averages 18.5 kills per match with 50% headshots. The strongest map is Ancient with a 64% win rate in 87 matches. In 159 of 303 matches the rating was 1.10 or higher (52%), in 73 it was below 0.90. In 224 matches with detailed stats: 54 4Ks and 4 aces. Best month by rating: September 2026 at 1.27. Szesze1 loses the most ELO on Dust 2 (−82 ELO, win rate 38%). Things go best on Ancient (+103 ELO, win rate 64%). Match no. 2 of the day goes best: 58% win rate, +64 ELO. Improved over the last three months: Headshots +6 pp, Win rate +10 pp, ELO +118. Got weaker: K/R −0.06, Rating −0.07. Unchanged in recent months: ADR at 92.6. Last 30 days: 78 matches, win rate 55%, net ELO +107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.