Szafra_n_

Poland
On FACEIT since 2021 41 matches tracked 15 matches in 30 days
Last updated:

How does Szafra_n_ play?

Rating 1.06 K/R 0.76 ADR 81.1 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 74%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 39% weak 0.75 to 0.89 15% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Rarely on the AWP.
Multi-killsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 52%+3 pp · Ø 49% better than 67%

Clutch

Average
Last one alive

27% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 6%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (48%).

Headshot rate 34%−14 pp · Ø 48% better than 2%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.08+0.11 · Ø 0.97 better than 78%
Pistol kills per match 2.3

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.3%+1.5 pp · Ø 12.8% better than 80%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 36%
MVPs per match 2.6+0.4 · Ø 2.2 better than 88%
4Ks and aces 8x 4K, 1 ace in 38 matches

Utility and deaths

Strength
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 98%
Utility damage per round 7.3+3.2 · Ø 4.1 better than 96%
Enemies flashed per round 0.45+0.18 · Ø 0.27 better than 89%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether Szafra_n_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 38 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.73
JulAugSepOct

Best month: September 2026 with 0.80.

Patterns

Soon this shows where Szafra_n_ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Inferno with 10 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Nuke
  2. Highest rating in a match: 2.26 · Vertigo
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno10
50% -
0.76 -
85.7 -
1.09-
62% of 21 duels -
15% of 13 situations -
Anubis6
17% -
0.65 -
76.2 -
0.89-
31% of 13 duels -
50% of 4 situations -
Mirage6
33% -
0.80 -
80.8 -
1.05-
17% of 6 duels -
20% of 5 situations -
Ancient5
40% -
0.78 -
76.0 -
1.13-
72% of 18 duels -
100% of 1 situations -
Vertigo5
60% -
0.94 -
88.0 -
1.34-
60% of 10 duels -
25% of 4 situations -
Cache4
25% -
0.67 -
78.2 -
0.98-
0% of 1 duels -
33% of 3 situations -
Nuke4
50% -
0.74 -
81.2 -
0.97-
56% of 16 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Szafra_n_ plays

Across 41 matches Szafra_n_ averages K/R 0.76, ADR 81.1 and a rating of 1.06. Biggest strength: Utility hit rate at 46%, better than 98% of level 8 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 8 players. Averages 16.8 kills per match with 34% headshots. In 15 of 41 matches the rating was 1.10 or higher (37%), in 10 it was below 0.90. In 38 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: September 2026 at 1.16. Last 30 days: 15 matches, win rate 27%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.