Synexs

EE
197 matches tracked 61 matches in 30 days
Last updated:

How does Synexs play?

Rating 1.06 (from 79 matches) K/R 0.79 ADR 85.0 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75% on level 8
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 67%
Rating spread from 79 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 13%+3.0 pp better than 87%
Opening duels won 54%+4 pp better than 80%

Clutch

Average
Last one alive
Clutch 1v1 won 38%0 pp level
Clutch 1v2 won 19%−3 pp better than 33%
Clutch kills per match 1.3−0.4 better than 20%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%+1 pp better than 54%
AWP share of kills 9%−1 pp better than 50%
K/D 1.09+0.09 better than 82%
Pistol kills per match 2.6
Knife kills 2 in 197 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.0%+0.9 pp better than 72%
Rounds with 3K 4.6%+0.7 pp better than 79%
MVPs per match 2.5+0.3 better than 80%
4Ks and aces 19x 4K, 2 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.5−0.7 better than 34%
Enemies flashed per round 0.32+0.04 better than 65%
Rounds with a death 73%+1.0 pp better than 41%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
Headshots +6 pp, Win rate +3 pp, ELO +96
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, ADR −9.2

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.76 (at the start 0.86).

Patterns

From the last 197 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −26 ELO
44 matches · 41% wins
On Ancient −19 ELO
43 matches · 47% wins
On Mirage −11 ELO
61 matches · 44% wins

Synexs loses the most ELO in match 1 of the day: −26 ELO, 41% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 8 wins in a row · Nuke
  3. Highest rating in a match: 1.93 · Anubis

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
44% better than 25%
0.79 better than 81%
86.6 better than 84%
1.03 better than 57%
54% of 331 duels better than 71%
34% of 32 situations better than 38%
Ancient43
47% better than 33%
0.81 better than 89%
85.4 better than 76%
1.09 better than 78%
59% of 222 duels better than 90%
37% of 19 situations better than 44%
Anubis40
48% better than 41%
0.81 better than 86%
85.5 better than 78%
0.99 better than 38%
60% of 220 duels better than 92%
38% of 24 situations level
Dust 229
55% better than 68%
0.79 better than 81%
83.3 better than 68%
1.11–
50% of 134 duels better than 46%
35% of 23 situations better than 42%
Nuke15
60% better than 66%
0.78 better than 62%
84.7 better than 65%
1.11–
52% of 66 duels level
43% of 14 situations better than 59%
Cache6
33% –
0.69 –
75.9 –
1.06–
30% of 20 duels –
0% of 3 situations –
Inferno3
67% –
0.66 –
74.7 –
1.30–
38% of 16 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How Synexs plays

Across 197 matches Synexs averages K/R 0.79 and ADR 85.0; the rating across the 79 rated matches is 1.06. Biggest strength: Rounds with first kill at 13%. That is better than 87% of players on level 8. On average 17.6 kills per match, 48% of them headshots. The strongest map is Nuke with a 60% win rate in 15 matches. In 34 of 79 matches the rating was 1.10 or higher (43%), in 26 it was below 0.90. In 136 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: September 2026 at 1.06. Synexs loses the most ELO in match 1 of the day (−26 ELO, win rate 41%). Things go best on Dust 2 (+32 ELO, win rate 55%). Improved over the last three months: Headshots +6 pp, Win rate +3 pp, ELO +96. Got weaker: K/R −0.10, ADR −9.2. Last 30 days: 61 matches, win rate 59%, ELO balance +44.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.