Synd1caT-_-

Russia
FACEIT verified FACEIT verified On FACEIT since 2016 342 matches tracked 64 matches in 30 days
ELO ▲ 23
2,625
30-day peak: 2,662
Rank EU
#34,009
Russia #9,826 in Russia
Last updated:

How does Synd1caT-_- play?

Rating 1.08 (from 267 matches) K/R 0.76 ADR 81.3 from 342 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 267 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Clutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Strength
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 1.08+0.04 · Ø 1.04 better than 60%
Pistol kills per match 3.5 from the last 267
Knife kills 12 in 267 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 39%
3K rounds 4.2%0.0 pp · Ø 4.2% right on the average
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 45x 4K, 4 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.1).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 19%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 55%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +6 pp, Win rate +8 pp
= Stayed the same
K/R at 0.76, ADR at 81.2, ELO at 2,625
▼ Got worse
Rating −0.11

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months unchanged at 0.76. Just above the average (0.74).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −116 ELO
34 matches · 35% win rate
On Nuke −88 ELO
29 matches · 48% win rate
Between 12:00 and 18:00 −326 ELO, win rate 41%
On Fridays −245 ELO, win rate 39%

Synd1caT-_- loses the most ELO on Inferno: −116 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.79 · Dust 2
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2106
55% better than 57%
0.79 better than 69%
83.9 better than 62%
1.13 better than 75%
57% of 407 duels better than 77%
49% of 80 situations better than 78%
Mirage53
53% right on the average
0.74 better than 46%
79.9 better than 42%
1.03 better than 45%
57% of 218 duels better than 79%
45% of 31 situations better than 70%
Inferno34
35% better than 5%
0.84 better than 74%
90.0 better than 69%
1.14 better than 62%
60% of 156 duels better than 79%
14% of 22 situations better than 5%
Nuke29
48% better than 33%
0.76 right on the average
78.3 better than 29%
1.07 better than 53%
52% of 98 duels better than 47%
44% of 25 situations better than 62%
Anubis18
50% better than 40%
0.67 better than 14%
77.7 better than 30%
0.96 better than 21%
47% of 68 duels better than 22%
38% of 13 situations better than 47%
Cache15
53% -
0.78 -
84.8 -
1.11-
41% of 59 duels -
80% of 5 situations -
Ancient9
78% -
0.67 -
74.0 -
0.98-
46% of 24 duels -
17% of 6 situations -
Vertigo3
0% -
0.64 -
70.6 -
0.78-
43% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Synd1caT-_- plays

Across 342 matches Synd1caT-_- averages K/R 0.76 and ADR 81.3; the rating across the 267 rated matches is 1.08. Biggest strength: Clutch 1v1 won at 44%, better than 78% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 19% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 49% headshots. The strongest map is Dust 2 with a 55% win rate in 106 matches. In 122 of 267 matches the rating was 1.10 or higher (46%), in 81 it was below 0.90. In 215 matches with detailed stats: 45 4Ks and 4 aces. Best month by rating: July 2026 at 1.18. Synd1caT-_- loses the most ELO on Inferno (−116 ELO, win rate 35%). Things go best in match 3 of the day (+29 ELO, win rate 61%). Match no. 4 of the day goes best: 68% win rate, −35 ELO. Improved over the last three months: Headshots +6 pp, Win rate +8 pp. Got weaker: Rating −0.11. Unchanged in recent months: K/R at 0.76, ADR at 81.2, ELO at 2,625. Last 30 days: 64 matches, win rate 45%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.