Sw1pft

Ukraine
On FACEIT since 2019 215 matches tracked 25 matches in 30 days
ELO ▼ 119
2,261
30-day peak: 2,410
Rank EU
#112,485
Ukraine #4,461 in Ukraine
Last updated:

How does Sw1pft play?

Rating 0.98 K/R 0.68 ADR 77.3 from 215 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 215 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 24%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 23%+12 pp · Ø 11% better than 89%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 9%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 19%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 22x 4K, 2 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 65%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +5 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, Rating −0.09, ADR −7.6, Win rate −7 pp, ELO −256

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.66 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 215 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −119 ELO
51 matches · 47% win rate
On Mirage −92 ELO
58 matches · 50% win rate
Between 18:00 and 24:00 −271 ELO, win rate 43%
On Tuesdays −60 ELO, win rate 43%

Sw1pft loses the most ELO on Anubis: −119 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Mirage
  2. Most kills in a match: 42 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 215 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
52% right on the average
0.74 better than 48%
84.3 better than 64%
1.06 better than 56%
58% of 289 duels better than 83%
27% of 26 situations better than 22%
Mirage58
50% better than 42%
0.69 better than 25%
78.0 better than 33%
0.99 better than 34%
49% of 259 duels better than 36%
26% of 34 situations better than 19%
Anubis51
47% better than 31%
0.66 better than 14%
75.4 better than 19%
0.93 better than 17%
51% of 209 duels better than 47%
36% of 28 situations better than 44%
Ancient17
53% right on the average
0.64 better than 6%
67.6 better than 2%
0.91 better than 11%
47% of 55 duels better than 25%
75% of 8 situations better than 98%
Inferno16
50% better than 38%
0.66 better than 11%
75.4 better than 19%
0.99 better than 27%
40% of 53 duels better than 4%
40% of 5 situations better than 56%
Nuke11
18% -
0.63 -
68.5 -
0.88-
45% of 55 duels -
20% of 5 situations -
Cache4
25% -
0.49 -
58.7 -
0.67-
38% of 16 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sw1pft plays

Across 215 matches Sw1pft averages K/R 0.68, ADR 77.3 and a rating of 0.98. Biggest strength: Utility hit rate at 39%, better than 79% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 19% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 48% headshots. The strongest map is Ancient with a 53% win rate in 17 matches. In 71 of 215 matches the rating was 1.10 or higher (33%), in 92 it was below 0.90. In 120 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: July 2026 at 1.03. Sw1pft loses the most ELO on Anubis (−119 ELO, win rate 47%). Things go best on Dust 2 (+30 ELO, win rate 52%). Improved over the last three months: Headshots +5 pp. Got weaker: K/R −0.06, Rating −0.09, ADR −7.6, Win rate −7 pp, ELO −256. Last 30 days: 25 matches, win rate 40%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.