Sulley-
Name history of Sulley-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (323 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so clearly above the average (52%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.05).
Impact
AverageExactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).
Utility and deaths
Average0.57 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.93. Last 3 months: 0.76 (at the start 0.93). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.31. Last 3 months: 1.08 (at the start 1.31). Slightly above the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 95.1. Last 3 months: 80.3 (at the start 95.1). Just below the average (80.9).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months: 51% (at the start 53%). Right on the average (51%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 53% (at the start 58%). Just above the average (52%).
Best month: October 2026 with 2,970. Last 3 months: 2,999 (at the start 2,291).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 374 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Sulley- loses the most ELO on Dust 2: −156 ELO, 53% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.28 · Ancient
- Recorded match no. 250 · Mirage
- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 51 · Mirage
Maps in detail
from the last 374 matchesCompared with players on the same level who have at least 15 matches on the map.
How Sulley- plays
Across 374 matches Sulley- averages K/R 0.78, ADR 82.0 and a rating of 1.11. Biggest strength: Opening duels won at 57%, better than 84% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 17.6 kills per match with 51% headshots. The strongest map is Anubis with a 68% win rate in 44 matches. In 186 of 374 matches the rating was 1.10 or higher (50%), in 98 it was below 0.90. In 323 matches with detailed stats: 59 4Ks and 6 aces. Best month by rating: July 2026 at 1.31. Sulley- loses the most ELO on Dust 2 (−156 ELO, win rate 53%). Things go best on Cache (+174 ELO, win rate 57%). From match no. 5 of the day on, things go best: 59% win rate, +122 ELO. Improved over the last three months: ELO +708. Got weaker: K/R −0.17, Rating −0.23, ADR −14.8, Headshots −2 pp, Win rate −5 pp. Last 30 days: 89 matches, win rate 52%, net ELO +158.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.