Suleymen18

Portugal
On FACEIT since 2026 58 matches tracked 51 matches in 30 days
ELO ▼ 256
2,069
30-day peak: 2,325
Rank EU
#197,825
Portugal #2,778 in Portugal
Last updated:

How does Suleymen18 play?

Rating 1.00 K/R 0.73 ADR 78.4 from 58 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 58 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

30% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 30%−9 pp · Ø 39% better than 11%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 3.2
Knife kills 3 in 58 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 16%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 11x 4K, 2 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.7−0.5 · Ø 4.2 better than 37%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Suleymen18 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 58 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 58 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
23 matches · 35% win rate

Suleymen18 loses the most ELO on Mirage: −24 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Most kills in a match: 38 · Ancient
  3. Highest rating in a match: 2.31 · Mirage

Maps in detail

from the last 58 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
35% better than 6%
0.65 better than 12%
70.9 better than 9%
0.90 better than 12%
46% of 103 duels better than 21%
36% of 14 situations better than 45%
Dust 214
36% -
0.77 -
82.9 -
1.05-
44% of 57 duels -
23% of 13 situations -
Anubis7
43% -
0.83 -
87.5 -
1.10-
59% of 27 duels -
25% of 4 situations -
Ancient6
33% -
0.73 -
79.3 -
0.96-
59% of 34 duels -
20% of 10 situations -
Inferno4
100% -
0.84 -
85.4 -
1.31-
67% of 15 duels -
50% of 4 situations -
Cache3
100% -
0.83 -
85.7 -
1.13-
57% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Suleymen18 plays

Across 58 matches Suleymen18 averages K/R 0.73, ADR 78.4 and a rating of 1.00. Most room to improve: Clutch 1v1 won at 30%, better than only 11% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Dust 2 with a 36% win rate in 14 matches. In 17 of 58 matches the rating was 1.10 or higher (29%), in 24 it was below 0.90. In 58 matches with detailed stats: 11 4Ks and 2 aces. Suleymen18 loses the most ELO on Mirage (−24 ELO, win rate 35%). Things go best from match 5 of the day (±0 ELO, win rate 50%). From match no. 5 of the day on, things go best: 50% win rate. Last 30 days: 51 matches, win rate 41%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.