Sub_Zero24
How does Sub_Zero24 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (50%).
Clutch
Average2.9 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average38% headshots and so well below the average (47%).
Impact
StrengthExactly 2 kills in 15.5% of rounds and so well above the average (13.1%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.85. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.21. Last 3 months: 1.12 (at the start 1.11). Well above the average (1.00).
Damage per round (ADR)
Best month: September 2026 with 89.3. Last 3 months: 84.1 (at the start 82.3). Slightly above the average (79.2).
Share of headshot kills
Best month: October 2026 with 41%. Last 3 months: 37% (at the start 40%). Well below the average (47%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 43% (at the start 45%). Clearly below the average (48%).
Best month: October 2026 with 1,705. Last 3 months: 1,705 (at the start 1,528).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 165 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Sub_Zero24 loses the most ELO in match 4 of the day: −91 ELO, 27% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Nuke
- Highest rating in a match: 2.08 · Cache
- Longest win streak: 5 wins in a row · Nuke
Maps in detail
from the last 165 matchesCompared with players on the same level who have at least 15 matches on the map.
How Sub_Zero24 plays
Across 165 matches Sub_Zero24 averages K/R 0.78, ADR 83.4 and a rating of 1.11. Biggest strength: Deaths per round at just 68% (lower is better), better than 92% of level 8 players. Most room to improve: Headshot rate at 38%, better than only 8% of level 8 players. Averages 17.3 kills per match with 38% headshots. The strongest map is Ancient with a 67% win rate in 24 matches. In 80 of 165 matches the rating was 1.10 or higher (48%), in 42 it was below 0.90. In 91 matches with detailed stats: 28 4Ks and 0 aces. Best month by rating: September 2026 at 1.21. Sub_Zero24 loses the most ELO in match 4 of the day (−91 ELO, win rate 27%). Things go best on Anubis (+52 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +24 ELO. Improved over the last three months: ELO +177. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.12, ADR at 84.1, Win rate at 43%. Last 30 days: 25 matches, win rate 52%, net ELO −48.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.