SuJuzEY

United Kingdom
On FACEIT since 2024 96 matches tracked 35 matches in 30 days
Last updated:

How does SuJuzEY play?

Rating 1.17 K/R 0.84 ADR 89.7 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 96 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 26% good 1.10 to 1.29 11% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
AWPerMulti-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (0.99).

Headshot rate 38%−9 pp · Ø 47% better than 8%
AWP share of kills 27%+16 pp · Ø 11% better than 95%
K/D 1.18+0.19 · Ø 0.99 better than 95%
Pistol kills per match 2.9
Knife kills 1 in 96 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (3.9%).

2K rounds 15.7%+2.6 pp · Ø 13.1% better than 95%
3K rounds 6.0%+2.1 pp · Ø 3.9% better than 98%
MVPs per match 2.7+0.5 · Ø 2.2 better than 92%
4Ks and aces 19x 4K, 2 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (4.2).

Utility hit rate 40%+4 pp · Ø 36% better than 84%
Utility damage per round 1.3−2.9 · Ø 4.2 better than 2%
Enemies flashed per round 0.06−0.21 · Ø 0.27 better than 3%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.05, Rating +0.10, ADR +5.2, Headshots +3 pp
= Stayed the same
Win rate at 52%, ELO at 1,489
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.86 (at the start 0.81). Well above the average (0.72).

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −27 ELO
21 matches · 33% win rate

SuJuzEY loses the most ELO on Dust 2: −27 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Highest rating in a match: 2.40 · Mirage
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
57% better than 75%
0.81 better than 84%
87.1 better than 83%
1.14 better than 87%
58% of 142 duels better than 87%
33% of 12 situations better than 36%
Dust 221
33% better than 5%
0.75 better than 62%
83.2 better than 68%
1.04 better than 60%
47% of 83 duels better than 32%
18% of 11 situations better than 8%
Anubis15
73% better than 96%
0.98 better than 99%
99.7 better than 99%
1.34 better than 99%
71% of 100 duels better than 99%
31% of 13 situations better than 33%
Ancient10
70% -
1.00 -
98.1 -
1.46-
65% of 37 duels -
33% of 6 situations -
Nuke9
56% -
0.81 -
87.7 -
1.08-
65% of 37 duels -
50% of 6 situations -
Inferno8
38% -
0.83 -
92.9 -
1.10-
54% of 54 duels -
20% of 5 situations -
Cache3
0% -
0.70 -
75.9 -
0.83-
60% of 10 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SuJuzEY plays

Across 96 matches SuJuzEY averages K/R 0.84, ADR 89.7 and a rating of 1.17. Biggest strength: 3K rounds at 6.0%, better than 98% of level 8 players. Most room to improve: Utility damage per round at 1.3, better than only 2% of level 8 players. Averages 18.5 kills per match with 38% headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 46 of 96 matches the rating was 1.10 or higher (48%), in 26 it was below 0.90. In 75 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: August 2026 at 1.23. SuJuzEY loses the most ELO on Dust 2 (−27 ELO, win rate 33%). Things go best on Mirage (+13 ELO, win rate 57%). Match no. 1 of the day goes best: 64% win rate. Improved over the last three months: K/R +0.05, Rating +0.10, ADR +5.2, Headshots +3 pp. Unchanged in recent months: Win rate at 52%, ELO at 1,489. Last 30 days: 35 matches, win rate 51%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.