SuFFoKaTE273

Brazil
266 matches tracked 76 matches in 30 days
ELO ▲ 93
2,227
30-day peak: 2,301
Rank SA ▲ 553 places
#3,019 #2,170 in BR
30 days · prev. #3,572 · best #2,910
Last updated:

How does SuFFoKaTE273 play?

Rating 0.99 (from 225 matches) K/R 0.73 ADR 82.1 from 266 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 225 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (225 matches).

all ELO ranges

Compared with 2,158 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 60%
Opening duels won 52%+1 pp · Ø 51% better than 56%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 34%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.99−0.03 · Ø 1.02 better than 31%
Pistol kills per match 3.1
Knife kills 3 in 266 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 36%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 41%
MVPs per match 2.1−0.2 · Ø 2.3 better than 24%
4Ks and aces 31x 4K, 1 ace in 225 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 5.4+1.3 · Ø 4.1 better than 80%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 74%+2 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Win rate +4 pp, ELO +254
= Stayed the same
K/R at 0.72
▼ Got worse
ADR −4.2, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.73).

Patterns

From the last 266 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
67 matches · 60% win rate
On Thursdays +51 ELO, win rate 42%

SuFFoKaTE273 loses the most ELO on Mirage: −1 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Mirage
  2. Longest win streak: 6 wins in a row · Cache
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 266 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
60% better than 81%
0.72 better than 37%
82.1 better than 57%
1.00 better than 38%
52% of 298 duels right on the average
42% of 36 situations better than 61%
Ancient51
43% better than 20%
0.75 better than 53%
84.3 better than 63%
1.00 better than 36%
58% of 302 duels better than 83%
36% of 28 situations better than 44%
Anubis50
44% better than 22%
0.74 right on the average
83.7 better than 65%
0.95 better than 20%
52% of 211 duels right on the average
20% of 25 situations better than 10%
Cache49
59% -
0.74 -
84.5 -
1.01-
55% of 269 duels -
37% of 19 situations -
Nuke28
39% better than 7%
0.65 better than 12%
73.0 better than 16%
0.88 better than 8%
43% of 113 duels better than 10%
50% of 8 situations better than 78%
Dust 213
23% -
0.69 -
74.3 -
1.08-
47% of 53 duels -
80% of 5 situations -
Inferno5
60% -
0.90 -
96.5 -
1.28-
63% of 19 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SuFFoKaTE273 plays

Across 266 matches SuFFoKaTE273 averages K/R 0.73 and ADR 82.1; the rating across the 225 rated matches is 0.99. Biggest strength: Utility damage per round at 5.4, better than 80% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 44%, better than only 17% of level 10 · all ELO ranges players. Averages 16.5 kills per match with 44% headshots. The strongest map is Mirage with a 60% win rate in 67 matches. In 78 of 225 matches the rating was 1.10 or higher (35%), in 93 it was below 0.90. In 225 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: October 2026 at 1.04. SuFFoKaTE273 loses the most ELO on Mirage (−1 ELO, win rate 60%). Things go best on Anubis (+54 ELO, win rate 44%). Improved over the last three months: Win rate +4 pp, ELO +254. Got weaker: ADR −4.2, Headshots −3 pp. Unchanged in recent months: K/R at 0.72. Last 30 days: 76 matches, win rate 51%, net ELO +124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.