Stukera

Brazil
52 matches tracked
ELO
1,702
Peak across the last 51 matches: 1,843
Rank SA ▼ 5,769 places
#13,862
30 days · prev. #8,093 · best #8,093
Last updated:

How does Stukera play?

Rating 1.08 K/R 0.77 ADR 84.6 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 51 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 31%+11 pp · Ø 20% better than 93%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.09+0.09 · Ø 1.00 better than 79%
Pistol kills per match 3.1
Knife kills 3 in 51 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so well above the average (13.1%).

2K rounds 15.1%+2.0 pp · Ø 13.1% better than 88%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 64%
MVPs per match 2.6+0.4 · Ø 2.2 better than 85%
4Ks and aces 10x 4K, 0 aces in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
Whether Stukera is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 51 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Patterns

Soon this shows where Stukera loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 17 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 34 · Ancient
  3. Highest rating in a match: 2.51 · Anubis

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 217
65% better than 91%
0.70 better than 34%
80.5 better than 52%
0.98 better than 36%
59% of 71 duels better than 89%
40% of 10 situations better than 57%
Mirage10
40% -
0.86 -
91.9 -
1.24-
56% of 54 duels -
33% of 6 situations -
Inferno9
67% -
0.83 -
91.1 -
1.15-
46% of 48 duels -
17% of 6 situations -
Ancient5
80% -
0.82 -
83.9 -
1.14-
36% of 22 duels -
38% of 8 situations -
Anubis5
60% -
0.76 -
82.5 -
1.00-
31% of 26 duels -
0% of 1 situations -
Nuke3
67% -
0.62 -
72.0 -
0.86-
47% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Stukera plays

Across 51 matches Stukera averages K/R 0.77, ADR 84.6 and a rating of 1.08. Biggest strength: Rating at 1.08, better than 78% of level 9 players. Averages 16.7 kills per match with 49% headshots. The strongest map is Dust 2 with a 65% win rate in 17 matches. In 25 of 51 matches the rating was 1.10 or higher (49%), in 17 it was below 0.90. In 51 matches with detailed stats: 10 4Ks and 0 aces.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.