Stuffysouth

Russia
On FACEIT since 2026 119 matches tracked 21 matches in 30 days
Last updated:

How does Stuffysouth play?

Rating 1.00 K/R 0.71 ADR 77.9 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 119 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 28%+17 pp · Ø 11% better than 94%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 3.5
Knife kills 2 in 119 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 26%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 30%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 13x 4K, 3 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.0−0.2 · Ø 4.2 better than 48%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +333
= Stayed the same
K/R at 0.70, ADR at 77.3
▼ Got worse
Rating −0.05, Headshots −2 pp, Win rate −16 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.70 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −80 ELO
24 matches · 38% win rate
On Dust 2 −51 ELO
35 matches · 51% win rate
On Saturdays −25 ELO, win rate 48%

Stuffysouth loses the most ELO on Ancient: −80 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Longest win streak: 8 wins in a row · Inferno
  3. Highest rating in a match: 2.25 · Mirage

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
51% better than 49%
0.75 right on the average
85.3 better than 69%
1.07 better than 60%
55% of 217 duels better than 70%
50% of 22 situations better than 81%
Mirage30
67% better than 92%
0.68 better than 21%
71.1 better than 9%
1.04 right on the average
44% of 103 duels better than 13%
65% of 17 situations better than 96%
Ancient24
38% better than 11%
0.66 better than 11%
75.2 better than 19%
0.90 better than 9%
52% of 105 duels right on the average
29% of 14 situations better than 27%
Anubis18
44% better than 24%
0.68 better than 20%
76.3 better than 23%
0.93 better than 17%
58% of 86 duels better than 81%
0% of 7 situations better than 1%
Nuke8
75% -
0.75 -
79.1 -
0.99-
68% of 34 duels -
75% of 8 situations -
Inferno3
67% -
0.78 -
77.6 -
1.14-
50% of 6 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Stuffysouth plays

Across 119 matches Stuffysouth averages K/R 0.71, ADR 77.9 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 47%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 43% headshots. The strongest map is Mirage with a 67% win rate in 30 matches. In 43 of 119 matches the rating was 1.10 or higher (36%), in 51 it was below 0.90. In 78 matches with detailed stats: 13 4Ks and 3 aces. Best month by rating: October 2026 at 1.08. Stuffysouth loses the most ELO on Ancient (−80 ELO, win rate 38%). Things go best on Mirage (+25 ELO, win rate 67%). Improved over the last three months: ELO +333. Got weaker: Rating −0.05, Headshots −2 pp, Win rate −16 pp. Unchanged in recent months: K/R at 0.70, ADR at 77.3. Last 30 days: 21 matches, win rate 52%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.