Stuffs0

USA
57 matches tracked
ELO
1,769
Peak across the last 57 matches: 1,807
Rank NA ▼ 3,252 places
#12,850
30 days · prev. #9,598 · best #9,598
Last updated:

How does Stuffs0 play?

Rating 1.05 K/R 0.73 ADR 82.3 from 57 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 57 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 23% good 1.10 to 1.29 25% normal 0.90 to 1.09 28% weak 0.75 to 0.89 5% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Higher headshot rate than the level 9 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (25 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 47%−3 pp · Ø 50% better than 23%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 27%−11 pp · Ø 38% better than 7%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (49%).

Headshot rate 58%+9 pp · Ø 49% better than 93%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.2%).

2K rounds 15.0%+1.8 pp · Ø 13.2% better than 89%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 6x 4K, 0 aces in 25 matches

Utility and deaths

Strength
Nades, flashes and deaths

47% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 47%+12 pp · Ø 35% better than 99%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 83%
Enemies flashed per round 0.40+0.12 · Ø 0.28 better than 81%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
Whether Stuffs0 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 25 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.74
JulAugSepOct

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
22 matches · 41% win rate

Stuffs0 loses the most ELO in match 1 of the day: ±0 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Highest rating in a match: 1.76 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
61% better than 84%
0.71 better than 41%
79.1 better than 47%
1.04 better than 62%
48% of 79 duels better than 37%
31% of 13 situations better than 29%
Dust 28
50% -
0.72 -
84.7 -
1.02-
42% of 26 duels -
44% of 9 situations -
Inferno7
29% -
0.67 -
82.9 -
0.93-
50% of 30 duels -
0% of 6 situations -
Ancient6
33% -
0.83 -
85.0 -
1.16-
59% of 22 duels -
29% of 7 situations -
Cache6
50% -
0.81 -
89.6 -
1.18-
55% of 33 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Stuffs0 plays

Across 57 matches Stuffs0 averages K/R 0.73, ADR 82.3 and a rating of 1.05. Biggest strength: Utility hit rate at 47%, better than 99% of level 9 players. Most room to improve: Clutch 1v1 won at 27%, better than only 7% of level 9 players. Averages 16.8 kills per match with 58% headshots. In 27 of 57 matches the rating was 1.10 or higher (47%), in 14 it was below 0.90. In 25 matches with detailed stats: 6 4Ks and 0 aces. Stuffs0 loses the most ELO in match 1 of the day (±0 ELO, win rate 41%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.