StroonG1aw

Russia
74 matches tracked 46 matches in 30 days
Last updated:

How does StroonG1aw play?

Rating 0.91 K/R 0.62 ADR 65.2 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 74 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 16% weak 0.75 to 0.89 27% very weak below 0.75 31%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (20%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 10%−10 pp · Ø 20% better than 2%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 43%−5 pp · Ø 48% better than 21%
AWP share of kills 24%+13 pp · Ø 11% better than 91%
K/D 0.92−0.08 · Ø 1.00 better than 17%
Pistol kills per match 2.0

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 11.4%−1.7 pp · Ø 13.1% better than 9%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 7%
MVPs per match 1.8−0.4 · Ø 2.2 better than 6%
4Ks and aces 5x 4K, 0 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 26%−10 pp · Ø 36% better than 4%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 11%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 12%
Deaths per round 67%−5 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 9 average
Whether StroonG1aw is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 55 matches from the last 3 months and 19 before.

Kills per round (K/R)

0.67
JulAugSepOct

Best month: October 2026 with 0.67.

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
25 matches · 52% win rate
Between 6:00 and 12:00 +22 ELO, win rate 41%

StroonG1aw loses the most ELO on Mirage: −24 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Longest win streak: 4 wins in a row · Mirage
  3. Highest rating in a match: 1.60 · Mirage

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
36% better than 9%
0.64 better than 11%
70.4 better than 8%
0.95 better than 25%
44% of 93 duels better than 16%
33% of 27 situations better than 38%
Mirage25
52% better than 53%
0.60 better than 3%
61.5 better than 1%
0.91 better than 16%
46% of 69 duels better than 24%
38% of 24 situations right on the average
Ancient6
67% -
0.60 -
69.3 -
0.88-
71% of 17 duels -
0% of 2 situations -
Anubis6
67% -
0.51 -
52.8 -
0.79-
38% of 16 duels -
0% of 4 situations -
Inferno6
67% -
0.62 -
61.5 -
0.96-
56% of 16 duels -
80% of 5 situations -
Nuke6
50% -
0.66 -
72.4 -
0.87-
50% of 12 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How StroonG1aw plays

Across 74 matches StroonG1aw averages K/R 0.62, ADR 65.2 and a rating of 0.91. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: Damage per round (ADR) at 65.2, better than only 1% of level 9 players. Averages 13.8 kills per match with 43% headshots. The strongest map is Mirage with a 52% win rate in 25 matches. In 19 of 74 matches the rating was 1.10 or higher (26%), in 43 it was below 0.90. In 55 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: October 2026 at 0.97. StroonG1aw loses the most ELO on Mirage (−24 ELO, win rate 52%). Things go best on Dust 2 (+22 ELO, win rate 36%). From match no. 5 of the day on, things go best: 55% win rate. Last 30 days: 46 matches, win rate 52%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.