Str1vent

Greece
93 matches tracked 76 matches in 30 days
Last updated:

How does Str1vent play?

Rating 1.13 K/R 0.82 ADR 90.6 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 93 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
Multi-killsDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 71%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 47%+7 pp · Ø 40% better than 87%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 11%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (52%).

Headshot rate 45%−7 pp · Ø 52% better than 15%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.12+0.07 · Ø 1.05 better than 67%
Pistol kills per match 3.5
Knife kills 2 in 93 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.3%).

2K rounds 14.1%+0.5 pp · Ø 13.6% better than 58%
3K rounds 6.0%+1.7 pp · Ø 4.3% better than 94%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 18x 4K, 2 aces in 76 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.20 enemies flashed per round and so well below the average (0.32).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.5−0.5 · Ø 4.0 better than 36%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 18%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether Str1vent is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.83.

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −4 ELO
20 matches · 35% win rate
In match 1 of the day +60 ELO
20 matches · 35% win rate
On Mondays −4 ELO, win rate 35%

Str1vent loses the most ELO on Dust 2: −4 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.15 · Mirage
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
67% better than 94%
0.96 better than 98%
101.7 better than 98%
1.36 better than 98%
58% of 156 duels better than 81%
50% of 18 situations better than 82%
Dust 220
35% better than 4%
0.80 better than 72%
89.5 better than 83%
1.07 better than 53%
64% of 83 duels better than 95%
40% of 10 situations better than 55%
Anubis14
36% -
0.77 -
87.0 -
1.02-
44% of 77 duels -
50% of 4 situations -
Ancient12
50% -
0.72 -
82.1 -
1.01-
44% of 43 duels -
20% of 5 situations -
Inferno8
38% -
0.70 -
79.0 -
0.95-
49% of 41 duels -
67% of 3 situations -
Cache6
33% -
0.70 -
79.2 -
0.98-
47% of 43 duels -
29% of 7 situations -
Nuke6
67% -
0.88 -
99.4 -
1.24-
64% of 25 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Str1vent plays

Across 93 matches Str1vent averages K/R 0.82, ADR 90.6 and a rating of 1.13. Biggest strength: 3K rounds at 6.0%, better than 94% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 45%, better than only 15% of level 10 · 2,750-2,999 ELO players. Averages 17.8 kills per match with 45% headshots. The strongest map is Mirage with a 67% win rate in 27 matches. In 47 of 93 matches the rating was 1.10 or higher (51%), in 23 it was below 0.90. In 76 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.15. Str1vent loses the most ELO on Dust 2 (−4 ELO, win rate 35%). Things go best on Mirage (+61 ELO, win rate 67%). Last 30 days: 76 matches, win rate 49%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.