StilgarB

Russia
On FACEIT since 2021 374 matches tracked 112 matches in 30 days
ELO ▲ 256
2,445
30-day peak: 2,445
Rank EU
#63,469
Russia #19,287 in Russia
Last updated:

How does StilgarB play?

Rating 0.97 K/R 0.69 ADR 76.7 from 374 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 374 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (323 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.4
Knife kills 5 in 374 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 26%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 13%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 38x 4K, 2 aces in 323 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 16%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +149
= Stayed the same
Headshots at 46%
▼ Got worse
K/R −0.10, Rating −0.13, ADR −9.8, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.68 (at the start 0.78). Clearly below the average (0.74).

Patterns

From the last 374 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −100 ELO
84 matches · 39% win rate
On Nuke −30 ELO
29 matches · 52% win rate
On Fridays −25 ELO, win rate 36%

StilgarB loses the most ELO on Dust 2: −100 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Longest win streak: 8 wins in a row · Inferno
  3. Highest rating in a match: 1.94 · Mirage

Maps in detail

from the last 374 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage114
54% better than 58%
0.71 better than 33%
79.8 better than 43%
0.99 better than 34%
49% of 625 duels better than 36%
48% of 54 situations better than 78%
Dust 284
39% better than 11%
0.66 better than 13%
72.3 better than 11%
0.90 better than 9%
47% of 325 duels better than 27%
26% of 53 situations better than 20%
Anubis72
47% better than 31%
0.69 better than 24%
75.9 better than 22%
0.98 better than 30%
46% of 305 duels better than 22%
39% of 36 situations better than 52%
Ancient54
61% better than 80%
0.69 better than 23%
75.9 better than 22%
0.98 better than 31%
54% of 214 duels better than 62%
27% of 41 situations better than 23%
Nuke29
52% better than 39%
0.73 better than 35%
81.4 better than 43%
1.04 better than 43%
56% of 148 duels better than 67%
31% of 13 situations better than 27%
Inferno11
36% -
0.76 -
81.0 -
1.10-
46% of 37 duels -
36% of 11 situations -
Cache10
60% -
0.61 -
68.7 -
0.87-
49% of 53 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How StilgarB plays

Across 374 matches StilgarB averages K/R 0.69, ADR 76.7 and a rating of 0.97. Most room to improve: 3K rounds at 3.2%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 46% headshots. The strongest map is Ancient with a 61% win rate in 54 matches. In 118 of 374 matches the rating was 1.10 or higher (32%), in 169 it was below 0.90. In 323 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: July 2026 at 1.08. StilgarB loses the most ELO on Dust 2 (−100 ELO, win rate 39%). Things go best on Mirage (+163 ELO, win rate 54%). Match no. 2 of the day goes best: 58% win rate. Improved over the last three months: ELO +149. Got weaker: K/R −0.10, Rating −0.13, ADR −9.8, Win rate −3 pp. Unchanged in recent months: Headshots at 46%. Last 30 days: 112 matches, win rate 46%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.