StethemYT

Ukraine
On FACEIT since 2016 98 matches tracked
Last updated:

How does StethemYT play?

Rating 1.10 K/R 0.79 ADR 83.5 from 98 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 98 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More 4Ks and aces per 100 rounds than the level 8 average.
AWPerClutcherMulti-kills
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+4 pp · Ø 50% better than 80%

Clutch

Strength
Last one alive

53% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 98%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (47%).

Headshot rate 36%−11 pp · Ø 47% better than 4%
AWP share of kills 25%+14 pp · Ø 11% better than 94%
K/D 1.11+0.12 · Ø 0.99 better than 85%
Pistol kills per match 3.0
Knife kills 4 in 98 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.1%).

2K rounds 13.8%+0.7 pp · Ø 13.1% better than 67%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 60%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 19x 4K, 0 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 42%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 35%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether StethemYT is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.76
JulAugSepOct

Best month: July 2026 with 0.93.

Patterns

From the last 98 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −28 ELO
21 matches · 38% win rate
From match 5 of the day −23 ELO
25 matches · 40% win rate
Between 12:00 and 18:00 −50 ELO, win rate 43%

StethemYT loses the most ELO on Ancient: −28 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Vertigo
  2. Longest win streak: 5 wins in a row · Anubis
  3. Highest rating in a match: 2.41 · Mirage

Maps in detail

from the last 98 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
66% better than 93%
0.86 better than 95%
92.2 better than 95%
1.20 better than 94%
62% of 125 duels better than 96%
27% of 15 situations better than 20%
Ancient21
38% better than 15%
0.69 better than 25%
73.3 better than 15%
0.96 better than 34%
37% of 57 duels better than 2%
67% of 18 situations better than 97%
Dust 221
52% better than 54%
0.79 better than 79%
85.3 better than 77%
1.09 better than 75%
60% of 107 duels better than 92%
50% of 16 situations better than 79%
Cache8
25% -
0.80 -
85.9 -
1.09-
59% of 37 duels -
60% of 5 situations -
Anubis7
43% -
0.67 -
70.9 -
0.95-
55% of 29 duels -
50% of 10 situations -
Inferno6
83% -
0.75 -
73.5 -
1.14-
47% of 19 duels -
0% of 2 situations -
Nuke5
20% -
0.82 -
96.3 -
1.21-
63% of 27 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How StethemYT plays

Across 98 matches StethemYT averages K/R 0.79, ADR 83.5 and a rating of 1.10. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 16.7 kills per match with 36% headshots. The strongest map is Mirage with a 66% win rate in 29 matches. In 43 of 98 matches the rating was 1.10 or higher (44%), in 29 it was below 0.90. In 81 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: July 2026 at 1.30. StethemYT loses the most ELO on Ancient (−28 ELO, win rate 38%). Things go best in match 2 of the day (±0 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate. Last 30 days: 8 matches, win rate 63%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.