StenQ4444

Antarctica
On FACEIT since 2024 110 matches tracked 37 matches in 30 days
Last updated:

How does StenQ4444 play?

Rating 1.08 K/R 0.79 ADR 87.0 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 110 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 14% normal 0.90 to 1.09 30% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsEntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (47%).

Headshot rate 53%+6 pp · Ø 47% better than 80%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.05+0.06 · Ø 0.99 better than 70%
Pistol kills per match 2.9
Knife kills 7 in 110 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 14.0%+0.9 pp · Ø 13.1% better than 72%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 84%
MVPs per match 2.8+0.6 · Ø 2.2 better than 95%
4Ks and aces 23x 4K, 2 aces in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 67%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 47%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, Win rate +9 pp
= Stayed the same
K/R at 0.79, Rating at 1.07, ADR at 87.5
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months unchanged at 0.79. Clearly above the average (0.72).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −1 ELO
30 matches · 53% win rate
In match 2 of the day ±0 ELO
28 matches · 46% win rate

StenQ4444 loses the most ELO on Dust 2: −1 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Highest rating in a match: 1.93 · Nuke

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
53% better than 59%
0.76 better than 67%
87.0 better than 83%
1.03 better than 57%
54% of 153 duels better than 70%
28% of 18 situations better than 21%
Mirage26
50% right on the average
0.84 better than 92%
90.7 better than 92%
1.18 better than 93%
52% of 190 duels better than 59%
27% of 11 situations better than 20%
Anubis22
59% better than 79%
0.77 better than 74%
86.0 better than 80%
0.98 better than 39%
46% of 151 duels better than 24%
38% of 16 situations right on the average
Ancient12
75% -
0.79 -
83.2 -
1.10-
50% of 84 duels -
38% of 8 situations -
Inferno9
33% -
0.78 -
83.9 -
1.12-
54% of 65 duels -
17% of 6 situations -
Cache6
33% -
0.76 -
86.8 -
1.00-
48% of 42 duels -
50% of 2 situations -
Nuke4
50% -
0.76 -
81.3 -
1.14-
33% of 27 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How StenQ4444 plays

Across 110 matches StenQ4444 averages K/R 0.79, ADR 87.0 and a rating of 1.08. Biggest strength: Rounds with first kill at 15%, better than 96% of level 8 players. Most room to improve: Deaths per round at 75%, better than only 20% of level 8 players. Averages 18.0 kills per match with 53% headshots. The strongest map is Ancient with a 75% win rate in 12 matches. In 45 of 110 matches the rating was 1.10 or higher (41%), in 32 it was below 0.90. In 80 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: August 2026 at 1.13. StenQ4444 loses the most ELO on Dust 2 (−1 ELO, win rate 53%). Things go best on Anubis (+33 ELO, win rate 59%). Improved over the last three months: Headshots +4 pp, Win rate +9 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.07, ADR at 87.5. Last 30 days: 37 matches, win rate 59%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.