Stellik-
Name history of Stellik-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (241 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (50%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average52% headshots and so clearly above the average (49%).
Impact
WeaknessExactly 2 kills in 11.7% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average28% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.79. Last 3 months: 0.67 (at the start 0.76). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.14. Last 3 months: 0.94 (at the start 1.07). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 78.6. Last 3 months: 71.7 (at the start 78.2). Clearly below the average (79.6).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 52% (at the start 49%). Clearly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 49% (at the start 47%). Right on the average (49%).
Best month: September 2026 with 2,230. Last 3 months: 1,831 (at the start 1,710).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 303 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Stellik- loses the most ELO on Ancient: −140 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Highest rating in a match: 2.15 · Ancient
- Most kills in a match: 37 · Anubis
Maps in detail
from the last 303 matchesCompared with players on the same level who have at least 15 matches on the map.
How Stellik- plays
Across 303 matches Stellik- averages K/R 0.68, ADR 72.9 and a rating of 0.97. Most room to improve: Opening duels won at 42%, better than only 3% of level 9 players. Averages 15.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 55% win rate in 78 matches. In 93 of 303 matches the rating was 1.10 or higher (31%), in 131 it was below 0.90. In 241 matches with detailed stats: 38 4Ks and 4 aces. Best month by rating: June 2026 at 1.14. Stellik- loses the most ELO on Ancient (−140 ELO, win rate 50%). Things go best on Anubis (+92 ELO, win rate 48%). Match no. 4 of the day goes best: 65% win rate, +35 ELO. Improved over the last three months: Headshots +3 pp, ELO +121. Got weaker: K/R −0.09, Rating −0.13, ADR −6.5. Unchanged in recent months: Win rate at 49%. Last 30 days: 54 matches, win rate 52%, net ELO −69.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.