StaticBubble

USA
124 matches tracked 18 matches in 30 days
ELO ▼ 62
2,115
30-day peak: 2,200
Rank NA ▼ 328 places
#5,235 #2,947 in US
30 days · before #4,907 · best #4,907
Last updated:

How does StaticBubble play?

Rating 0.93 (from 11 matches) K/R 0.69 ADR 76.6 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 11 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 9% normal 0.90 to 1.09 27% weak 0.75 to 0.89 27% very weak below 0.75 18%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3.0 pp better than 7%
Opening duels won 43%−8 pp better than 3%

Clutch

Average
Last one alive
Clutch 1v1 won 17%−22 pp better than 1%
Clutch 1v2 won 23%+2 pp better than 61%
Clutch kills per match 1.9+0.3 better than 75%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 59%
AWP share of kills 7%−4 pp better than 42%
K/D 0.98−0.05 better than 26%
Pistol kills per match 3.3
Knife kills 2 in 117 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 11.5%−1.8 pp better than 8%
Rounds with 3K 3.1%−1.0 pp better than 11%
MVPs per match 2.1−0.2 better than 23%
4Ks and aces 8x 4K, 0 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 74%
Utility damage per round 6.5+2.4 better than 93%
Enemies flashed per round 0.32+0.02 better than 57%
Rounds with a death 70%−2.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 75.5, Headshots at 52%
▼ Got worse
K/R −0.08, Win rate −9 pp, ELO −71

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.89. Last 3 months: 0.66 (at the start 0.74).

Patterns

From the last 117 matches, each row based on 20+ matches.

Where does the ELO go?

On Anubis −95 ELO
35 matches · 49% wins

StaticBubble loses the most ELO on Anubis: −95 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.42 · Nuke
  2. Most kills in a match: 33 · Anubis
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis35
49% better than 36%
0.73 better than 40%
80.1 better than 42%
0.86–
54% of 153 duels better than 62%
38% of 24 situations better than 47%
Nuke28
64% better than 74%
0.65 better than 8%
70.3 better than 5%
1.42–
38% of 87 duels better than 2%
21% of 14 situations better than 13%
Cache16
25% –
0.68 –
79.8 –
0.97–
52% of 66 duels –
14% of 7 situations –
Inferno15
33% better than 5%
0.66 better than 9%
75.1 better than 15%
0.73–
43% of 61 duels better than 7%
18% of 11 situations better than 12%
Ancient7
71% –
0.68 –
75.3 –
0.85–
48% of 25 duels –
29% of 7 situations –
Mirage6
67% –
0.68 –
78.6 –
-
41% of 22 duels –
20% of 5 situations –
Dust 25
40% –
0.57 –
72.5 –
-
50% of 20 duels –
0% of 3 situations –
Vertigo3
67% –
0.65 –
73.3 –
1.34–
67% of 6 duels –
0% of 2 situations –

Compared with players on the same level who have at least 15 matches on the map.

How StaticBubble plays

Across 117 matches StaticBubble averages K/R 0.69 and ADR 76.6; the rating across the 11 rated matches is 0.93. Biggest strength: Utility damage per round at 6.5. That is better than 93% of players on level 10. Most room to improve: Clutch 1v1 won at 17%. That is better than only 1% of players on level 10. On average 15.1 kills per match, 52% of them headshots. The strongest map is Nuke with a 64% win rate in 28 matches. In 3 of 11 matches the rating was 1.10 or higher (27%), in 5 it was below 0.90. In 71 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 0.98. StaticBubble loses the most ELO on Anubis (−95 ELO, win rate 49%). Things go best in match 2 of the day (+161 ELO, win rate 60%). Got weaker: K/R −0.08, Win rate −9 pp, ELO −71. Unchanged in recent months: ADR at 75.5, Headshots at 52%. Last 30 days: 18 matches, win rate 44%, ELO balance +2.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.