Stan1u

Denmark
On FACEIT since 2019 281 matches tracked 38 matches in 30 days
ELO ▲ 330
3,035
30-day peak: 3,035
Rank EU ▲ 1,916 places
#7,094
Denmark #263 in Denmark
30 days · prev. #9,010 · best #7,026
Last updated:

How does Stan1u play?

Rating 1.09 K/R 0.76 ADR 83.4 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 269 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 14%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (202 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 35%−7 pp · Ø 42% better than 27%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 2.4
Knife kills 1 in 269 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so slightly below the average (13.5%).

2K rounds 13.0%−0.5 pp · Ø 13.5% better than 28%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 41x 4K, 4 aces in 202 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (3.9).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 6.0+2.1 · Ø 3.9 better than 93%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, Win rate +12 pp, ELO +564
= Stayed the same
K/R at 0.76, Rating at 1.09, ADR at 82.6
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.75).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −31 ELO
49 matches · 47% win rate
On Mirage −17 ELO
91 matches · 51% win rate
Between 18:00 and 24:00 +30 ELO, win rate 41%
On Saturdays +30 ELO, win rate 44%

Stan1u loses the most ELO from match 5 of the day: −31 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 2.58 · Mirage

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
51% better than 33%
0.77 better than 54%
84.4 better than 61%
1.09 better than 58%
55% of 378 duels better than 64%
41% of 56 situations better than 57%
Dust 273
52% better than 38%
0.75 better than 45%
82.3 better than 51%
1.08 right on the average
54% of 295 duels better than 58%
32% of 41 situations better than 29%
Inferno37
57% better than 35%
0.74 better than 33%
78.0 better than 20%
1.09 better than 41%
56% of 139 duels better than 47%
37% of 19 situations better than 45%
Cache35
63% better than 62%
0.82 better than 61%
91.3 better than 77%
1.15 better than 58%
62% of 156 duels better than 85%
36% of 14 situations better than 43%
Nuke24
50% better than 26%
0.80 better than 65%
84.9 better than 62%
1.12 better than 61%
56% of 97 duels better than 64%
18% of 11 situations better than 10%
Ancient5
20% -
0.67 -
72.0 -
0.93-
58% of 26 duels -
60% of 5 situations -
Anubis4
75% -
0.72 -
70.4 -
1.06-
50% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Stan1u plays

Across 269 matches Stan1u averages K/R 0.76, ADR 83.4 and a rating of 1.09. Biggest strength: Utility damage per round at 6.0, better than 93% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 49% headshots. The strongest map is Cache with a 63% win rate in 35 matches. In 131 of 269 matches the rating was 1.10 or higher (49%), in 78 it was below 0.90. In 202 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: September 2026 at 1.11. Stan1u loses the most ELO from match 5 of the day (−31 ELO, win rate 47%). Things go best on Dust 2 (+208 ELO, win rate 52%). Match no. 3 of the day goes best: 62% win rate, +180 ELO. Improved over the last three months: Headshots +3 pp, Win rate +12 pp, ELO +564. Unchanged in recent months: K/R at 0.76, Rating at 1.09, ADR at 82.6. Last 30 days: 38 matches, win rate 66%, net ELO +330.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.