Stan1slaw600

Russia
On FACEIT since 2020 159 matches tracked 42 matches in 30 days
ELO ▼ 181
2,341
30-day peak: 2,522
Rank EU
#88,146
Russia #24,891 in Russia
Last updated:

How does Stan1slaw600 play?

Rating 1.09 (from 109 matches) K/R 0.78 ADR 86.1 from 159 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 109 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.11+0.08 · Ø 1.03 better than 73%
Pistol kills per match 2.9
Knife kills 3 in 159 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 77%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 57%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 13x 4K, 4 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

7.6 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 7.6+3.4 · Ø 4.2 better than 98%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.77, Rating at 1.10, ADR at 85.9, Win rate at 52%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.76
AprMayJunJulAugSepOct

Best month: April 2026 with 0.87. Last 3 months: 0.77 (at the start 0.80). Slightly above the average (0.74).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −2 ELO
35 matches · 60% win rate
In match 3 of the day ±0 ELO
26 matches · 46% win rate
Between 12:00 and 18:00 −21 ELO, win rate 45%
On Sundays +38 ELO, win rate 39%

Stan1slaw600 loses the most ELO on Ancient: −2 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.72 · Ancient
  2. Most kills in a match: 36 · Anubis
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
60% better than 81%
0.81 better than 78%
87.0 better than 77%
1.12 better than 75%
57% of 171 duels better than 80%
21% of 19 situations better than 10%
Ancient35
60% better than 73%
0.82 better than 82%
93.3 better than 92%
1.11 better than 73%
58% of 104 duels better than 84%
45% of 11 situations better than 71%
Dust 234
41% better than 15%
0.74 right on the average
81.8 better than 53%
1.05 better than 54%
61% of 117 duels better than 91%
47% of 17 situations better than 77%
Anubis11
45% -
0.74 -
86.6 -
1.11-
55% of 49 duels -
0% of 2 situations -
Inferno8
63% -
0.74 -
82.8 -
1.06-
61% of 33 duels -
60% of 5 situations -
Nuke7
14% -
0.69 -
76.3 -
0.98-
47% of 19 duels -
0% of 1 situations -
Overpass3
33% -
0.59 -
69.1 -
0.73-
67% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Stan1slaw600 plays

Across 159 matches Stan1slaw600 averages K/R 0.78 and ADR 86.1; the rating across the 109 rated matches is 1.09. Biggest strength: Utility damage per round at 7.6, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 48% headshots. The strongest map is Mirage with a 60% win rate in 57 matches. In 51 of 109 matches the rating was 1.10 or higher (47%), in 34 it was below 0.90. In 85 matches with detailed stats: 13 4Ks and 4 aces. Best month by rating: August 2026 at 1.16. Stan1slaw600 loses the most ELO on Ancient (−2 ELO, win rate 60%). Things go best on Mirage (+74 ELO, win rate 60%). Match no. 2 of the day goes best: 63% win rate. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.10, ADR at 85.9, Win rate at 52%. Last 30 days: 42 matches, win rate 48%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.