Stakenowskyy

Poland
On FACEIT since 2015 211 matches tracked 63 matches in 30 days
Last updated:

How does Stakenowskyy play?

Rating 0.97 K/R 0.68 ADR 74.5 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 211 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 27%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

11% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 11%−11 pp · Ø 22% better than 5%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 35%
AWP share of kills 15%+5 pp · Ø 10% better than 76%
K/D 0.97−0.03 · Ø 1.00 better than 37%
Pistol kills per match 2.4
Knife kills 2 in 211 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.6%−0.6 pp · Ø 13.2% better than 36%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 23%
MVPs per match 1.8−0.4 · Ø 2.2 better than 8%
4Ks and aces 19x 4K, 3 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.3).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 20%
Enemies flashed per round 0.32+0.04 · Ø 0.28 better than 65%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +5 pp
= Stayed the same
K/R at 0.68, Rating at 0.97, ADR at 74.4, Headshots at 46%
▼ Got worse
ELO −237

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.68 (at the start 0.67). Slightly below the average (0.73).

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
44 matches · 39% win rate
On Ancient −28 ELO
24 matches · 38% win rate
Between 6:00 and 12:00 +51 ELO, win rate 41%
On Thursdays −29 ELO, win rate 43%

Stakenowskyy loses the most ELO on Dust 2: −50 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
55% better than 65%
0.67 better than 24%
72.9 better than 18%
0.97 better than 36%
52% of 255 duels better than 61%
37% of 38 situations better than 47%
Dust 244
39% better than 15%
0.66 better than 19%
74.3 better than 22%
0.93 better than 22%
41% of 174 duels better than 9%
43% of 30 situations better than 66%
Ancient24
38% better than 11%
0.68 better than 22%
74.6 better than 18%
0.97 better than 32%
48% of 64 duels better than 33%
56% of 18 situations better than 86%
Anubis23
57% better than 67%
0.68 better than 25%
77.0 better than 31%
0.94 better than 22%
43% of 95 duels better than 12%
50% of 16 situations better than 80%
Cache19
47% -
0.75 -
79.2 -
1.03-
54% of 71 duels -
50% of 10 situations -
Nuke19
47% better than 26%
0.68 better than 14%
72.3 better than 8%
0.97 better than 22%
41% of 83 duels better than 5%
7% of 14 situations better than 3%
Inferno14
57% -
0.70 -
74.8 -
0.99-
69% of 51 duels -
0% of 4 situations -
Vertigo3
100% -
0.73 -
73.5 -
1.07-
56% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Stakenowskyy plays

Across 211 matches Stakenowskyy averages K/R 0.68, ADR 74.5 and a rating of 0.97. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: Damage per round (ADR) at 74.5, better than only 19% of level 9 players. Averages 14.7 kills per match with 46% headshots. The strongest map is Inferno with a 57% win rate in 14 matches. In 72 of 211 matches the rating was 1.10 or higher (34%), in 95 it was below 0.90. In 182 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: October 2026 at 1.08. Stakenowskyy loses the most ELO on Dust 2 (−50 ELO, win rate 39%). Things go best on Mirage (+61 ELO, win rate 55%). Improved over the last three months: Win rate +5 pp. Got weaker: ELO −237. Unchanged in recent months: K/R at 0.68, Rating at 0.97, ADR at 74.4, Headshots at 46%. Last 30 days: 63 matches, win rate 51%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.