St1zZyy

United Kingdom
360 matches tracked 129 matches in 30 days
Last updated:

How does St1zZyy play?

Rating 1.00 K/R 0.72 ADR 79.3 from 360 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 360 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 23%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (320 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

16% of 1v2s won and so slightly below the average (20%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 16%−4 pp · Ø 20% better than 20%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.99−0.01 · Ø 1.00 better than 43%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 40%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 60%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 48x 4K, 6 aces in 320 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.28).

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.42+0.14 · Ø 0.28 better than 83%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +4 pp, ELO +671
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 79.6, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.72 (at the start 0.71). Right on the average (0.72).

Patterns

From the last 360 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −24 ELO
68 matches · 44% win rate
On Mirage −17 ELO
103 matches · 48% win rate
On Saturdays +61 ELO, win rate 42%

St1zZyy loses the most ELO on Ancient: −24 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.70 · Anubis

Maps in detail

from the last 360 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
48% better than 41%
0.74 better than 54%
80.4 better than 51%
1.01 right on the average
47% of 491 duels better than 29%
47% of 60 situations better than 75%
Dust 275
49% better than 46%
0.71 better than 40%
77.6 better than 38%
0.97 better than 32%
50% of 274 duels better than 46%
32% of 47 situations better than 33%
Ancient68
44% better than 26%
0.66 better than 14%
73.4 better than 13%
0.90 better than 13%
51% of 261 duels right on the average
48% of 44 situations better than 73%
Anubis61
57% better than 71%
0.77 better than 70%
84.8 better than 73%
1.11 better than 83%
54% of 253 duels better than 68%
43% of 40 situations better than 64%
Inferno34
56% better than 61%
0.74 better than 54%
80.5 better than 51%
1.00 better than 41%
47% of 141 duels better than 21%
36% of 25 situations better than 44%
Nuke14
50% -
0.72 -
83.0 -
0.98-
35% of 51 duels -
43% of 7 situations -
Overpass3
33% -
0.65 -
74.3 -
0.92-
50% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How St1zZyy plays

Across 360 matches St1zZyy averages K/R 0.72, ADR 79.3 and a rating of 1.00. Most room to improve: Utility hit rate at 31%, better than only 22% of level 9 players. Averages 16.5 kills per match with 49% headshots. The strongest map is Anubis with a 57% win rate in 61 matches. In 124 of 360 matches the rating was 1.10 or higher (34%), in 151 it was below 0.90. In 320 matches with detailed stats: 48 4Ks and 6 aces. Best month by rating: August 2026 at 1.11. St1zZyy loses the most ELO on Ancient (−24 ELO, win rate 44%). Things go best on Anubis (+140 ELO, win rate 57%). Match no. 1 of the day goes best: 55% win rate, −64 ELO. Improved over the last three months: Headshots +4 pp, ELO +671. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 79.6, Win rate at 50%. Last 30 days: 129 matches, win rate 52%, net ELO +190.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.