SquirtD_D

Russia
On FACEIT since 2024 28 matches tracked 28 matches in 30 days
Last updated:

How does SquirtD_D play?

Rating 1.08 K/R 0.76 ADR 81.9 from 28 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 28 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 29% normal 0.90 to 1.09 14% weak 0.75 to 0.89 7% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 13%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.12+0.09 · Ø 1.03 better than 80%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.4%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 94%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 3x 4K, 1 ace in 28 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 47%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether SquirtD_D is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 28 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

Soon this shows where SquirtD_D loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 12 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.67 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 28 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 212
67% -
0.76 -
83.6 -
1.08-
50% of 50 duels -
30% of 10 situations -
Mirage9
56% -
0.75 -
82.0 -
1.04-
57% of 21 duels -
-
Anubis5
80% -
0.76 -
78.7 -
1.10-
53% of 19 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SquirtD_D plays

Across 28 matches SquirtD_D averages K/R 0.76, ADR 81.9 and a rating of 1.08. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 53% headshots. In 15 of 28 matches the rating was 1.10 or higher (54%), in 9 it was below 0.90. In 28 matches with detailed stats: 3 4Ks and 1 ace. Last 30 days: 28 matches, win rate 64%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.