Splitter_TV

Japan
On FACEIT since 2019 154 matches tracked
Last updated:

How does Splitter_TV play?

Rating 0.95 K/R 0.65 ADR 71.1 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 154 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 2%
Opening duels won 50%−1 pp · Ø 51% better than 39%

Clutch

Average
Last one alive

8% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 52%
Clutch 1v2 won 8%−14 pp · Ø 22% better than 1%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 20%
AWP share of kills 27%+16 pp · Ø 11% better than 95%
K/D 0.96−0.06 · Ø 1.02 better than 23%
Pistol kills per match 2.9
Knife kills 1 in 154 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.2% of rounds and so well below the average (4.0%).

2K rounds 11.9%−1.5 pp · Ø 13.4% better than 14%
3K rounds 2.2%−1.8 pp · Ø 4.0% better than 1%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 6x 4K, 1 ace in 54 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 5.3+1.2 · Ø 4.1 better than 79%
Enemies flashed per round 0.57+0.27 · Ø 0.30 better than 97%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +6 pp, ELO +255
= Stayed the same
ADR at 68.7
▼ Got worse
K/R −0.04, Rating −0.06, Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Last 3 months: 0.62 (at the start 0.66). Well below the average (0.74).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −49 ELO
29 matches · 55% win rate
In match 2 of the day ±0 ELO
25 matches · 32% win rate
On Tuesdays −25 ELO, win rate 40%

Splitter_TV loses the most ELO on Anubis: −49 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Nuke
  2. Most kills in a match: 43 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 248
46% better than 28%
0.66 better than 13%
73.2 better than 13%
0.95 better than 20%
50% of 157 duels better than 42%
41% of 27 situations better than 59%
Mirage45
40% better than 13%
0.63 better than 7%
70.0 better than 7%
0.93 better than 17%
50% of 116 duels better than 43%
13% of 30 situations better than 4%
Anubis29
55% better than 60%
0.66 better than 13%
71.4 better than 7%
0.97 better than 27%
59% of 83 duels better than 85%
37% of 27 situations better than 45%
Inferno11
55% -
0.64 -
70.5 -
0.95-
45% of 31 duels -
64% of 11 situations -
Ancient10
40% -
0.62 -
69.3 -
0.91-
38% of 26 duels -
29% of 7 situations -
Cache7
43% -
0.57 -
61.5 -
0.86-
32% of 22 duels -
67% of 6 situations -
Nuke4
50% -
0.74 -
78.7 -
1.23-
47% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Splitter_TV plays

Across 154 matches Splitter_TV averages K/R 0.65, ADR 71.1 and a rating of 0.95. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 14.5 kills per match with 45% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 50 of 154 matches the rating was 1.10 or higher (32%), in 71 it was below 0.90. In 54 matches with detailed stats: 6 4Ks and 1 ace. Splitter_TV loses the most ELO on Anubis (−49 ELO, win rate 55%). Things go best on Dust 2 (+50 ELO, win rate 46%). From match no. 5 of the day on, things go best: 51% win rate, +25 ELO. Improved over the last three months: Win rate +6 pp, ELO +255. Got weaker: K/R −0.04, Rating −0.06, Headshots −3 pp. Unchanged in recent months: ADR at 68.7. Last 30 days: 7 matches, win rate 43%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.