Splitter_TV
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).
Compared with 2,043 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average8% of 1v2s won and so well below the average (22%).
Weapons and aim
Average45% headshots and so clearly below the average (50%).
Impact
WeaknessExactly 3 kills in 2.2% of rounds and so well below the average (4.0%).
Utility and deaths
Strength0.57 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.62 (at the start 0.66). Well below the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 0.91 (at the start 0.97). Well below the average (1.02).
Damage per round (ADR)
Last 3 months: 68.7 (at the start 72.4). Well below the average (80.3).
Share of headshot kills
Last 3 months: 43% (at the start 46%). Well below the average (50%).
Matches won (win rate)
Last 3 months: 50% (at the start 44%). Right on the average (50%).
Last 3 months: 2,432 (at the start 2,177).
Rounds with first kill
1v1 clutches won
Patterns
From the last 154 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Splitter_TV loses the most ELO on Anubis: −49 ELO, 55% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.89 · Nuke
- Most kills in a match: 43 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 154 matchesCompared with players on the same level who have at least 15 matches on the map.
How Splitter_TV plays
Across 154 matches Splitter_TV averages K/R 0.65, ADR 71.1 and a rating of 0.95. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 14.5 kills per match with 45% headshots. The strongest map is Inferno with a 55% win rate in 11 matches. In 50 of 154 matches the rating was 1.10 or higher (32%), in 71 it was below 0.90. In 54 matches with detailed stats: 6 4Ks and 1 ace. Splitter_TV loses the most ELO on Anubis (−49 ELO, win rate 55%). Things go best on Dust 2 (+50 ELO, win rate 46%). From match no. 5 of the day on, things go best: 51% win rate, +25 ELO. Improved over the last three months: Win rate +6 pp, ELO +255. Got weaker: K/R −0.04, Rating −0.06, Headshots −3 pp. Unchanged in recent months: ADR at 68.7. Last 30 days: 7 matches, win rate 43%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.