SpenskY

Belarus
On FACEIT since 2019 168 matches tracked 33 matches in 30 days
Last updated:

How does SpenskY play?

Rating 1.20 (from 167 matches) K/R 0.85 ADR 89.4 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 167 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 34% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average.
Clutcher
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,750-2,999 ELO

Compared with 10,591 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 61%+9 pp · Ø 52% better than 96%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 30%−10 pp · Ø 40% better than 10%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.05).

Headshot rate 46%−6 pp · Ø 52% better than 19%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.26+0.21 · Ø 1.05 better than 92%
Pistol kills per match 3.1
Knife kills 3 in 168 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.6% of rounds and so well above the average (4.3%).

2K rounds 16.1%+2.5 pp · Ø 13.6% better than 92%
3K rounds 6.6%+2.3 pp · Ø 4.3% better than 97%
MVPs per match 2.5+0.1 · Ø 2.4 better than 62%
4Ks and aces 17x 4K, 2 aces in 88 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.32).

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 5.7+1.7 · Ø 4.0 better than 89%
Enemies flashed per round 0.49+0.17 · Ø 0.32 better than 90%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.12, Rating +0.18, ADR +8.9, Win rate +13 pp
= Stayed the same
Headshots at 46%
▼ Got worse
ELO −68

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.94
MayJunJulAugSepOct

Best month: September 2026 with 0.94. Last 3 months: 0.90 (at the start 0.78). Well above the average (0.75).

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −1 ELO
24 matches · 29% win rate
On Saturdays −24 ELO, win rate 39%

SpenskY loses the most ELO in match 4 of the day: −1 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 2.22 · Ancient
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
48% better than 28%
0.80 better than 70%
86.1 better than 70%
1.14 better than 76%
59% of 201 duels better than 86%
29% of 34 situations better than 21%
Anubis33
58% better than 64%
0.86 better than 90%
92.0 better than 91%
1.23 better than 92%
61% of 109 duels better than 90%
25% of 20 situations better than 19%
Ancient21
43% better than 17%
0.91 better than 96%
95.0 better than 93%
1.28 better than 96%
66% of 73 duels better than 98%
23% of 13 situations better than 16%
Nuke18
56% right on the average
0.98 better than 98%
97.6 better than 93%
1.40 better than 98%
65% of 68 duels better than 96%
33% of 15 situations better than 34%
Dust 216
31% better than 2%
0.74 better than 43%
79.3 better than 37%
1.04 better than 42%
56% of 59 duels better than 72%
39% of 18 situations better than 52%
Inferno12
33% -
0.88 -
88.4 -
1.24-
52% of 44 duels -
43% of 7 situations -
Cache8
25% -
0.89 -
91.0 -
1.24-
50% of 24 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SpenskY plays

Across 168 matches SpenskY averages K/R 0.85 and ADR 89.4; the rating across the 167 rated matches is 1.20. Biggest strength: 3K rounds at 6.6%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 10% of level 10 · 2,750-2,999 ELO players. Averages 18.7 kills per match with 46% headshots. The strongest map is Anubis with a 58% win rate in 33 matches. In 100 of 167 matches the rating was 1.10 or higher (60%), in 36 it was below 0.90. In 88 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: October 2026 at 1.35. SpenskY loses the most ELO in match 4 of the day (−1 ELO, win rate 29%). Things go best in match 3 of the day (±0 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate. Improved over the last three months: K/R +0.12, Rating +0.18, ADR +8.9, Win rate +13 pp. Got weaker: ELO −68. Unchanged in recent months: Headshots at 46%. Last 30 days: 33 matches, win rate 58%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.