Sparky---

Russia
On FACEIT since 2019 365 matches tracked 169 matches in 30 days
ELO ▲ 298
3,276
30-day peak: 3,332
Rank EU ▲ 5,950 places
#2,733
Russia #752 in Russia
30 days · prev. #8,683 · best #1,916
Last updated:
Next update possible in 1h 37m

How does Sparky--- play?

Rating 1.05 K/R 0.75 ADR 83.7 from 365 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 365 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 21%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (287 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%0 pp · Ø 42% right on the average
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (53%).

Headshot rate 48%−5 pp · Ø 53% better than 23%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.7
Knife kills 2 in 365 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just below the average (13.5%).

2K rounds 13.1%−0.4 pp · Ø 13.5% better than 31%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 46x 4K, 7 aces in 287 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.22−0.10 · Ø 0.32 better than 20%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +301
= Stayed the same
K/R at 0.75, Rating at 1.05, ADR at 83.2, Headshots at 48%, Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months unchanged at 0.75. Right on the average (0.75).

Patterns

From the last 365 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −92 ELO
128 matches · 46% win rate
On Nuke −56 ELO
23 matches · 52% win rate
On Tuesdays −81 ELO, win rate 44%

Sparky--- loses the most ELO on Mirage: −92 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.75 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 365 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage128
46% better than 16%
0.75 better than 44%
84.2 better than 59%
1.04 better than 40%
48% of 554 duels better than 23%
43% of 72 situations better than 63%
Dust 285
56% better than 54%
0.73 better than 36%
81.1 better than 45%
1.03 better than 35%
51% of 325 duels better than 41%
37% of 43 situations better than 42%
Ancient54
56% right on the average
0.80 better than 70%
90.2 better than 84%
1.10 better than 63%
55% of 245 duels better than 65%
19% of 16 situations better than 9%
Anubis49
57% better than 57%
0.76 better than 53%
83.4 better than 60%
1.09 better than 59%
55% of 192 duels better than 64%
44% of 39 situations better than 65%
Nuke23
52% better than 29%
0.74 better than 36%
84.3 better than 59%
1.02 better than 28%
48% of 96 duels better than 21%
44% of 9 situations better than 61%
Cache18
61% better than 56%
0.70 better than 13%
78.2 better than 19%
1.02 better than 22%
46% of 59 duels better than 12%
50% of 6 situations better than 75%
Inferno7
29% -
0.63 -
68.0 -
0.94-
45% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sparky--- plays

Across 365 matches Sparky--- averages K/R 0.75, ADR 83.7 and a rating of 1.05. Most room to improve: Utility hit rate at 28%, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 48% headshots. The strongest map is Cache with a 61% win rate in 18 matches. In 149 of 365 matches the rating was 1.10 or higher (41%), in 144 it was below 0.90. In 287 matches with detailed stats: 46 4Ks and 7 aces. Best month by rating: September 2026 at 1.08. Sparky--- loses the most ELO on Mirage (−92 ELO, win rate 46%). Things go best on Anubis (+25 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, −35 ELO. Improved over the last three months: ELO +301. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 83.2, Headshots at 48%, Win rate at 52%. Last 30 days: 169 matches, win rate 51%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.