SpaVn-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Compared with 657 players in this group, each player over up to their last 100 matches.
Opening
Weakness39% of opening duels won and so well below the average (48%).
Clutch
Average16% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average0.84 K/D and so clearly below the average (0.94).
Impact
Average1.7 MVPs per match and so well below the average (2.1).
Utility and deaths
AverageDied in 76% of rounds and so clearly above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 4 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.72. Last 3 months: 0.66 (at the start 0.58). Slightly below the average (0.69).
Rating, 1.00 is an average match
Best month: September 2026 with 0.98. Last 3 months: 0.89 (at the start 0.81). Clearly below the average (0.96).
Damage per round (ADR)
Best month: September 2026 with 78.4. Last 3 months: 74.3 (at the start 63.9). Just below the average (76.4).
Share of headshot kills
Best month: August 2026 with 45%. Last 3 months: 41% (at the start 38%). Slightly below the average (43%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 45% (at the start 57%). Well below the average (51%).
Best month: October 2026 with 1,083. Last 3 months: 1,021 (at the start 888).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 58%.
Patterns
From the last 88 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
SpaVn- loses the most ELO on Mirage: −36 ELO, 45% win rate
Records and milestones
from recorded matches- Most kills in a match: 28 · Anubis
- Highest rating in a match: 1.60 · Ancient
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 88 matchesCompared with players on the same level who have at least 15 matches on the map.
How SpaVn- plays
Across 88 matches SpaVn- averages K/R 0.64, ADR 71.9 and a rating of 0.88. Most room to improve: Opening duels won at 39%, better than only 3% of level 4 players. Averages 13.6 kills per match with 40% headshots. The strongest map is Dust 2 with a 61% win rate in 33 matches. In 24 of 88 matches the rating was 1.10 or higher (27%), in 48 it was below 0.90. In 67 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 0.98. SpaVn- loses the most ELO on Mirage (−36 ELO, win rate 45%). Improved over the last three months: K/R +0.08, Rating +0.08, ADR +10.4, Headshots +3 pp, ELO +133. Got weaker: Win rate −12 pp. Last 30 days: 20 matches, win rate 40%, net ELO −62.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.