Sp1no-
Name history of Sp1no-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just below the average (51%).
Clutch
Strength28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average56% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.07. Last 3 months: 0.98 (at the start 0.96). Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 79.4. Last 3 months: 77.1 (at the start 76.6). Slightly below the average (80.7).
Share of headshot kills
Best month: July 2026 with 57%. Last 3 months: 55% (at the start 57%). Clearly above the average (50%).
Matches won (win rate)
Best month: August 2026 with 70%. Last 3 months: 57% (at the start 44%). Well above the average (50%).
Best month: September 2026 with 2,449. Last 3 months: 2,260 (at the start 2,016).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 46%.
Patterns
From the last 229 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Sp1no- loses the most ELO on Inferno: −18 ELO, 58% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 2.61 · Ancient
- Most kills in a match: 34 · Anubis
Maps in detail
from the last 229 matchesCompared with players on the same level who have at least 15 matches on the map.
How Sp1no- plays
Across 229 matches Sp1no- averages K/R 0.71, ADR 77.0 and a rating of 0.98. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 56% headshots. The strongest map is Dust 2 with a 67% win rate in 49 matches. In 71 of 229 matches the rating was 1.10 or higher (31%), in 101 it was below 0.90. In 159 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: August 2026 at 1.07. Sp1no- loses the most ELO on Inferno (−18 ELO, win rate 58%). Things go best on Dust 2 (+109 ELO, win rate 67%). Match no. 2 of the day goes best: 60% win rate, −24 ELO. Improved over the last three months: Win rate +13 pp, ELO +244. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 77.1. Last 30 days: 94 matches, win rate 50%, net ELO +52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.