SortJesus

Denmark
On FACEIT since 2022 127 matches tracked 36 matches in 30 days
ELO ▲ 130
2,135
30-day peak: 2,160
Rank EU
#163,529
Denmark #3,902 in Denmark
Last updated:

How does SortJesus play?

Rating 0.88 K/R 0.63 ADR 72.7 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 13% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 41%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 82%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 2%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 0.85−0.17 · Ø 1.02 better than 3%
Pistol kills per match 2.3
Knife kills 1 in 127 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.0% of rounds and so well below the average (13.3%).

2K rounds 10.0%−3.3 pp · Ø 13.3% better than 1%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 13x 4K, 2 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 6.4+2.2 · Ø 4.2 better than 92%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 41%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether SortJesus is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches from the last 3 months and 11 before.

Kills per round (K/R)

0.66
DecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.67.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +24 ELO
29 matches · 45% win rate
Between 12:00 and 18:00 +25 ELO, win rate 39%

SortJesus loses the most ELO in match 2 of the day: +24 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Inferno
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 29 · Nuke

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno36
58% better than 65%
0.64 better than 12%
75.6 better than 26%
0.89 better than 10%
47% of 181 duels better than 21%
59% of 17 situations better than 91%
Nuke25
60% better than 65%
0.66 better than 9%
73.3 better than 11%
0.92 better than 11%
43% of 148 duels better than 10%
58% of 12 situations better than 87%
Cache24
67% -
0.61 -
71.0 -
0.86-
47% of 126 duels -
33% of 9 situations -
Ancient18
33% better than 5%
0.64 better than 8%
70.0 better than 5%
0.89 better than 8%
40% of 108 duels better than 3%
33% of 9 situations better than 37%
Vertigo10
60% -
0.67 -
77.6 -
0.91-
44% of 52 duels -
25% of 4 situations -
Anubis7
14% -
0.61 -
70.2 -
0.83-
44% of 32 duels -
0% of 4 situations -
Mirage5
20% -
0.43 -
52.5 -
0.66-
12% of 25 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SortJesus plays

Across 127 matches SortJesus averages K/R 0.63, ADR 72.7 and a rating of 0.88. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.88, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.0 kills per match with 49% headshots. The strongest map is Cache with a 67% win rate in 24 matches. In 31 of 127 matches the rating was 1.10 or higher (24%), in 74 it was below 0.90. In 113 matches with detailed stats: 13 4Ks and 2 aces. Best month by rating: August 2026 at 0.96. SortJesus loses the most ELO in match 2 of the day (+24 ELO, win rate 45%). Things go best on Inferno (+112 ELO, win rate 58%). Last 30 days: 36 matches, win rate 50%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.