Snaff_228

Russia
150 matches tracked 141 matches in 30 days
Last updated:

How does Snaff_228 play?

Rating 1.10 K/R 0.79 ADR 87.0 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84% on level 8
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with at least a normal rating (0.90 and up). 64%
Rating spread from 150 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 20% good 1.10 to 1.29 13% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 22%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 8 average.
Multi-kills
better than most on level 8 midfield weaker than most

Opening

Strength
The first duels of the round
Rounds with first kill 12%+2 pp better than 77%
Opening duels won 56%+6 pp better than 90%

Clutch

Average
Last one alive
Clutch 1v1 won 35%−3 pp better than 35%
Clutch 1v2 won 21%+1 pp better than 50%
Clutch kills per match 1.7+0.1 better than 59%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%+3 pp better than 66%
AWP share of kills 12%+2 pp better than 65%
K/D 1.10+0.10 better than 82%
Pistol kills per match 3.2
Knife kills 5 in 150 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.0%+0.9 pp better than 71%
Rounds with 3K 4.6%+0.7 pp better than 77%
MVPs per match 2.4+0.2 better than 69%
4Ks and aces 48x 4K, 2 aces in 150 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 36%+1 pp better than 58%
Utility damage per round 3.7−0.6 better than 38%
Enemies flashed per round 0.31+0.03 better than 60%
Rounds with a death 72%0 pp level

Progress

One value per month, dashed line is the Level 8 average
Whether Snaff_228 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 150 matches, all from the last 3 months.

Kills per round (K/R)

0.80
SepOct

Patterns

From the last 150 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −26 ELO
44 matches · 50% wins
Between 18:00 and 24:00 +28 ELO, win rate 26%
On Tuesdays +1 ELO, win rate 40%

Snaff_228 loses the most ELO on Mirage: −26 ELO, 50% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 10 wins in a row · Inferno
  3. Highest rating in a match: 3.00 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
50% level
0.82 better than 86%
88.9 better than 88%
1.16 better than 89%
56% of 195 duels better than 79%
43% of 23 situations better than 66%
Dust 230
43% better than 24%
0.70 better than 36%
80.4 better than 52%
0.97 better than 35%
55% of 108 duels better than 76%
37% of 19 situations better than 48%
Anubis27
48% better than 38%
0.76 better than 65%
84.5 better than 71%
1.05 better than 64%
51% of 142 duels level
19% of 21 situations better than 11%
Ancient18
50% better than 44%
0.79 better than 80%
86.2 better than 82%
1.10 better than 83%
54% of 97 duels better than 71%
40% of 25 situations better than 56%
Inferno13
62% -
0.82 -
90.3 -
1.16-
73% of 55 duels -
13% of 8 situations -
Nuke12
58% -
0.83 -
91.3 -
1.16-
62% of 42 duels -
57% of 7 situations -
Cache6
67% -
0.96 -
102.8 -
1.39-
45% of 31 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Snaff_228 plays

Across 150 matches Snaff_228 averages K/R 0.79, ADR 87.0 and a rating of 1.10. Biggest strength: Opening duels won at 56%. That is better than 90% of players on level 8. On average 16.9 kills per match, 50% of them headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 66 of 150 matches the rating was 1.10 or higher (44%), in 54 it was below 0.90. In 150 matches with detailed stats: 48 4Ks and 2 aces. Snaff_228 loses the most ELO on Mirage (−26 ELO, win rate 50%). Things go best on Anubis (+66 ELO, win rate 48%). Last 30 days: 141 matches, win rate 51%, ELO balance +172.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.