Sn1ko_0

Russia
On FACEIT since 2016 117 matches tracked
Last updated:

How does Sn1ko_0 play?

Rating 1.05 K/R 0.76 ADR 82.0 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 117 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
EntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 34%−7 pp · Ø 41% better than 25%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (52%).

Headshot rate 60%+8 pp · Ø 52% better than 91%
AWP share of kills 23%+11 pp · Ø 12% better than 88%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 3.6
Knife kills 1 in 117 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.3%).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 64%
3K rounds 5.1%+0.8 pp · Ø 4.3% better than 79%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 17x 4K, 3 aces in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.31).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.8−0.2 · Ø 4.0 better than 46%
Enemies flashed per round 0.13−0.18 · Ø 0.31 better than 5%
Deaths per round 74%+3 pp · Ø 71% better than 13%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.05, Rating +0.08, Headshots +6 pp, Win rate +24 pp
= Stayed the same
ADR at 82.2
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.77 (at the start 0.72). Just above the average (0.75).

Patterns

From the last 117 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −20 ELO
32 matches · 63% win rate
In match 3 of the day −18 ELO
20 matches · 30% win rate
On Fridays −20 ELO, win rate 43%

Sn1ko_0 loses the most ELO on Dust 2: −20 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Dust 2
  2. Most kills in a match: 41 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
31% better than 1%
0.70 better than 24%
75.1 better than 18%
0.94 better than 14%
44% of 216 duels better than 10%
27% of 22 situations better than 18%
Dust 232
63% better than 82%
0.86 better than 89%
91.6 better than 88%
1.20 better than 86%
60% of 211 duels better than 87%
39% of 18 situations better than 51%
Ancient12
67% -
0.80 -
88.8 -
1.11-
49% of 80 duels -
29% of 7 situations -
Anubis12
42% -
0.67 -
75.1 -
0.93-
45% of 89 duels -
17% of 6 situations -
Inferno11
73% -
0.79 -
84.9 -
1.12-
56% of 80 duels -
40% of 5 situations -
Nuke9
44% -
0.70 -
76.8 -
0.98-
38% of 69 duels -
33% of 3 situations -
Cache5
40% -
0.70 -
74.0 -
0.99-
43% of 28 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sn1ko_0 plays

Across 117 matches Sn1ko_0 averages K/R 0.76, ADR 82.0 and a rating of 1.05. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 74%, better than only 13% of level 10 · 2,750-2,999 ELO players. Averages 16.4 kills per match with 60% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 51 of 117 matches the rating was 1.10 or higher (44%), in 44 it was below 0.90. In 86 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: August 2026 at 1.10. Sn1ko_0 loses the most ELO on Dust 2 (−20 ELO, win rate 63%). Things go best in match 2 of the day (+25 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +25 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, Headshots +6 pp, Win rate +24 pp. Unchanged in recent months: ADR at 82.2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.