Sn1ckers_2k
How does Sn1ckers_2k play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Weakness39% of opening duels won and so well below the average (49%).
Clutch
Average47% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average31% headshots and so well below the average (48%).
Impact
WeaknessExactly 2 kills in 10.4% of rounds and so well below the average (12.8%).
Utility and deaths
Strength7.1 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.75. Last 3 months: 0.65 (at the start 0.70). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 0.99. Last 3 months: 0.93 (at the start 0.91). Clearly below the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 77.8. Last 3 months: 75.0 (at the start 76.1). Slightly below the average (78.5).
Share of headshot kills
Best month: September 2026 with 35%. Last 3 months: 33% (at the start 30%). Well below the average (48%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 48% (at the start 50%). Slightly above the average (46%).
Best month: August 2026 with 1,835.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 80%.
Patterns
From the last 100 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Sn1ckers_2k loses the most ELO on Ancient: −49 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.63 · Anubis
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 27 · Dust 2
Maps in detail
from the last 100 matchesCompared with players on the same level who have at least 15 matches on the map.
How Sn1ckers_2k plays
Across 100 matches Sn1ckers_2k averages K/R 0.68 and ADR 75.6; the rating across the 77 rated matches is 0.92. Biggest strength: Utility hit rate at 44%, better than 95% of level 8 players. Most room to improve: Headshot rate at 31%, better than only 1% of level 8 players. Averages 14.6 kills per match with 31% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 19 of 77 matches the rating was 1.10 or higher (25%), in 41 it was below 0.90. In 31 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 0.99. Sn1ckers_2k loses the most ELO on Ancient (−49 ELO, win rate 44%). Things go best on Inferno (+30 ELO, win rate 50%). From match no. 5 of the day on, things go best: 65% win rate, −30 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05. Unchanged in recent months: Rating at 0.93, ADR at 75.0, Win rate at 48%. Last 30 days: 5 matches, win rate 60%, net ELO +35.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.