Sn0wp00l

Iceland
207 matches tracked
Last updated:

How does Sn0wp00l play?

Rating 0.93 K/R 0.71 ADR 81.6 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 207 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Rarely on the AWP.
EntryRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (171 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 82%
Opening duels won 46%−3 pp · Ø 49% better than 23%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 70%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 94%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so slightly below the average (0.97).

Headshot rate 46%+2 pp · Ø 44% better than 64%
AWP share of kills 4%−7 pp · Ø 11% better than 26%
K/D 0.89−0.08 · Ø 0.97 better than 25%
Pistol kills per match 2.5
Knife kills 2 in 207 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 12.8%−0.1 pp · Ø 12.9% better than 53%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 45%
MVPs per match 2.3+0.1 · Ø 2.2 better than 77%
4Ks and aces 31x 4K, 2 aces in 171 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 80% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.80.0 · Ø 3.8 right on the average
Enemies flashed per round 0.24−0.01 · Ø 0.25 better than 52%
Deaths per round 80%+7 pp · Ø 73% better than 2%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
ADR at 81.0, ELO at 1,141
▼ Got worse
K/R −0.06, Rating −0.06, Headshots −2 pp, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.70 (at the start 0.76). Just below the average (0.71).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −17 ELO
43 matches · 42% win rate
On Anubis −14 ELO
52 matches · 46% win rate
On Fridays +22 ELO, win rate 26%

Sn0wp00l loses the most ELO on Dust 2: −17 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Ancient
  2. Highest rating in a match: 1.91 · Mirage
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis52
46% better than 33%
0.66 better than 28%
77.8 better than 47%
0.85 better than 11%
46% of 310 duels better than 33%
35% of 17 situations better than 45%
Ancient44
52% better than 52%
0.78 better than 85%
89.7 better than 96%
1.02 better than 71%
46% of 250 duels better than 32%
50% of 16 situations better than 83%
Dust 243
42% better than 28%
0.70 right on the average
80.0 better than 63%
0.92 better than 29%
46% of 265 duels better than 31%
31% of 13 situations better than 31%
Mirage31
45% better than 36%
0.73 better than 64%
80.7 better than 66%
0.97 better than 52%
51% of 178 duels better than 61%
57% of 14 situations better than 91%
Nuke17
53% better than 56%
0.72 right on the average
83.9 better than 76%
0.93 better than 30%
49% of 107 duels better than 47%
50% of 8 situations better than 80%
Inferno12
42% -
0.60 -
69.4 -
0.74-
42% of 86 duels -
0% of 2 situations -
Cache6
83% -
0.79 -
84.1 -
1.11-
59% of 29 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Sn0wp00l plays

Across 207 matches Sn0wp00l averages K/R 0.71, ADR 81.6 and a rating of 0.93. Biggest strength: Rounds with first kill at 12%, better than 82% of level 5 players. Most room to improve: Deaths per round at 80%, better than only 2% of level 5 players. Averages 15.9 kills per match with 46% headshots. The strongest map is Nuke with a 53% win rate in 17 matches. In 59 of 207 matches the rating was 1.10 or higher (29%), in 104 it was below 0.90. In 171 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: September 2026 at 0.98. Sn0wp00l loses the most ELO on Dust 2 (−17 ELO, win rate 42%). Things go best on Mirage (+86 ELO, win rate 45%). Match no. 4 of the day goes best: 55% win rate, −29 ELO. Got weaker: K/R −0.06, Rating −0.06, Headshots −2 pp, Win rate −9 pp. Unchanged in recent months: ADR at 81.0, ELO at 1,141. Last 30 days: 4 matches, win rate 75%, net ELO +48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.