SmoKs-FR

France
On FACEIT since 2020 125 matches tracked 77 matches in 30 days
ELO ▲ 94
2,142
30-day peak: 2,238
Rank EU
#160,638
France #3,016 in France
Last updated:
Next update possible in 4m 25s

How does SmoKs-FR play?

Rating 0.96 K/R 0.68 ADR 74.2 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 124 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 31%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 9%−2 pp · Ø 11% better than 50%
K/D 0.95−0.07 · Ø 1.02 better than 22%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so well below the average (13.3%).

2K rounds 11.0%−2.3 pp · Ø 13.3% better than 5%
3K rounds 3.4%−0.7 pp · Ø 4.1% better than 23%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 14x 4K, 3 aces in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.28).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Win rate +14 pp
= Stayed the same
K/R at 0.68, Rating at 0.96, ADR at 73.6
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.68 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Tuesdays ±0 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Most kills in a match: 30 · Anubis
  3. Highest rating in a match: 2.00 · Cache

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis27
52% better than 49%
0.66 better than 14%
71.1 better than 7%
0.92 better than 16%
49% of 109 duels better than 36%
28% of 25 situations better than 27%
Cache22
50% -
0.76 -
81.1 -
1.07-
51% of 91 duels -
56% of 9 situations -
Dust 222
41% better than 16%
0.57 better than 1%
64.1 better than 1%
0.79 better than 1%
46% of 81 duels better than 22%
20% of 10 situations better than 10%
Inferno19
63% better than 83%
0.74 better than 57%
80.3 better than 48%
1.11 better than 75%
54% of 67 duels better than 65%
18% of 11 situations better than 11%
Nuke15
47% better than 26%
0.74 better than 41%
81.8 better than 46%
1.03 better than 40%
44% of 50 duels better than 12%
25% of 12 situations better than 16%
Ancient11
36% -
0.66 -
71.0 -
0.91-
43% of 44 duels -
20% of 5 situations -
Mirage8
13% -
0.61 -
68.7 -
0.79-
48% of 25 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SmoKs-FR plays

Across 124 matches SmoKs-FR averages K/R 0.68, ADR 74.2 and a rating of 0.96. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.3 kills per match with 40% headshots. The strongest map is Inferno with a 63% win rate in 19 matches. In 38 of 124 matches the rating was 1.10 or higher (31%), in 58 it was below 0.90. In 104 matches with detailed stats: 14 4Ks and 3 aces. Best month by rating: October 2026 at 0.98. Things go best on Dust 2 (+24 ELO, win rate 41%). Improved over the last three months: Headshots +3 pp, Win rate +14 pp. Unchanged in recent months: K/R at 0.68, Rating at 0.96, ADR at 73.6. Last 30 days: 77 matches, win rate 49%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.