SmileyBS

United Kingdom
FACEIT verified FACEIT verified 123 matches tracked
ELO ▲ 22
2,140
30-day peak: 2,141
Rank EU
#161,371
United Kingdom #2,750 in United Kingdom
Last updated:

How does SmileyBS play?

Rating 1.10 (from 119 matches) K/R 0.79 ADR 82.6 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 119 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 27%+16 pp · Ø 11% better than 95%
K/D 1.12+0.10 · Ø 1.02 better than 80%
Pistol kills per match 3.2 from the last 119
Knife kills 1 in 119 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.3%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 8x 4K, 0 aces in 53 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.28).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 5%
Enemies flashed per round 0.04−0.24 · Ø 0.28 better than 1%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 82.2, Headshots at 43%, ELO at 2,140
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −168 ELO
35 matches · 43% win rate
On Mirage −120 ELO
27 matches · 41% win rate
Between 0:00 and 6:00 −9 ELO, win rate 41%
On Saturdays −150 ELO, win rate 37%

SmileyBS loses the most ELO in match 1 of the day: −168 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Cache
  2. Longest win streak: 5 wins in a row · Inferno
  3. Highest rating in a match: 2.81 · Dust 2

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
52% right on the average
0.83 better than 85%
87.3 better than 79%
1.18 better than 89%
55% of 126 duels better than 71%
35% of 20 situations better than 44%
Mirage27
41% better than 15%
0.78 better than 71%
83.0 better than 64%
1.05 better than 59%
49% of 96 duels better than 40%
31% of 16 situations better than 29%
Cache17
53% -
0.77 -
81.7 -
1.09-
67% of 66 duels -
20% of 10 situations -
Ancient14
71% -
0.73 -
73.6 -
1.07-
46% of 46 duels -
46% of 13 situations -
Inferno14
57% -
0.91 -
87.7 -
1.29-
49% of 61 duels -
38% of 8 situations -
Nuke14
71% -
0.74 -
79.2 -
1.03-
55% of 64 duels -
29% of 7 situations -
Anubis6
17% -
0.72 -
76.6 -
0.94-
53% of 19 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SmileyBS plays

Across 123 matches SmileyBS averages K/R 0.79 and ADR 82.6; the rating across the 119 rated matches is 1.10. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 43% headshots. The strongest map is Ancient with a 71% win rate in 14 matches. In 58 of 119 matches the rating was 1.10 or higher (49%), in 36 it was below 0.90. In 53 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: July 2026 at 1.11. SmileyBS loses the most ELO in match 1 of the day (−168 ELO, win rate 43%). Things go best in match 3 of the day (+242 ELO, win rate 70%). Match no. 3 of the day goes best: 70% win rate, +242 ELO. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 82.2, Headshots at 43%, ELO at 2,140. Last 30 days: 5 matches, win rate 80%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.