Slaxx-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).
Compared with 1,189 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (12%).
Clutch
Average14% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average1.29 K/D and so clearly above the average (1.12).
Impact
AverageExactly 3 kills in 4.3% of rounds and so clearly below the average (4.8%).
Utility and deaths
AverageDied in 62% of rounds and so well below the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.79 (at the start 0.83). Right on the average (0.79).
Rating, 1.00 is an average match
Best month: July 2026 with 1.23. Last 3 months: 1.16 (at the start 1.23). Slightly above the average (1.11).
Damage per round (ADR)
Best month: August 2026 with 88.1. Last 3 months: 85.5 (at the start 87.2). Just above the average (85.0).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 47% (at the start 50%). Well below the average (53%).
Matches won (win rate)
Best month: September 2026 with 67%. Last 3 months: 60% (at the start 64%). Well above the average (52%).
Best month: September 2026 with 3,841. Last 3 months: 3,711 (at the start 3,706).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 265 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Slaxx- loses the most ELO from match 5 of the day: −66 ELO, 51% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Anubis
- Longest win streak: 13 wins in a row · Nuke
- Most kills in a match: 40 · Ancient
- Highest rating in a match: 2.36 · Anubis
Maps in detail
from the last 265 matchesCompared with players on the same level who have at least 15 matches on the map.
How Slaxx- plays
Across 265 matches Slaxx- averages K/R 0.80, ADR 85.9 and a rating of 1.18. Biggest strength: Deaths per round at just 62% (lower is better), better than 97% of level 10 · 3,500+ ELO players. Most room to improve: Rounds with first kill at 8%, better than only 7% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 48% headshots. The strongest map is Inferno with a 72% win rate in 39 matches. In 154 of 265 matches the rating was 1.10 or higher (58%), in 50 it was below 0.90. In 189 matches with detailed stats: 35 4Ks and 1 ace. Best month by rating: July 2026 at 1.23. Slaxx- loses the most ELO from match 5 of the day (−66 ELO, win rate 51%). Things go best in match 2 of the day (+325 ELO, win rate 68%). Match no. 2 of the day goes best: 68% win rate, +325 ELO. Got weaker: K/R −0.04, Rating −0.07, Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: ADR at 85.5, ELO at 3,711. Last 30 days: 102 matches, win rate 53%, net ELO −85.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.