Skyforme_

Russia
On FACEIT since 2018 267 matches tracked 96 matches in 30 days
ELO ▲ 363
2,363
30-day peak: 2,388
Rank EU
#82,177
Russia #23,296 in Russia
Last updated:

How does Skyforme_ play?

Rating 0.98 (from 217 matches) K/R 0.69 ADR 74.1 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 217 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 0.99−0.04 · Ø 1.03 better than 30%
Pistol kills per match 2.8
Knife kills 6 in 267 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 27%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 33x 4K, 4 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.57+0.27 · Ø 0.30 better than 96%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.69, ADR at 74.2, Headshots at 48%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: May 2026 with 0.70. Last 3 months: 0.69 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −77 ELO
64 matches · 44% win rate
On Dust 2 −50 ELO
89 matches · 51% win rate
On Tuesdays −75 ELO, win rate 40%

Skyforme_ loses the most ELO from match 5 of the day: −77 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 1.91 · Ancient
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 289
51% better than 48%
0.72 better than 38%
78.7 better than 36%
1.03 better than 46%
51% of 216 duels better than 46%
32% of 57 situations better than 36%
Mirage80
55% better than 63%
0.70 better than 30%
74.4 better than 18%
0.99 better than 34%
52% of 210 duels better than 54%
44% of 48 situations better than 70%
Anubis26
38% better than 8%
0.66 better than 11%
69.5 better than 2%
0.92 better than 11%
41% of 91 duels better than 5%
60% of 10 situations better than 95%
Ancient25
32% better than 4%
0.63 better than 6%
68.3 better than 2%
0.91 better than 11%
50% of 74 duels better than 41%
28% of 18 situations better than 25%
Cache17
59% -
0.64 -
71.4 -
0.92-
52% of 50 duels -
33% of 12 situations -
Nuke17
53% better than 41%
0.71 better than 29%
74.5 better than 17%
0.98 better than 28%
46% of 57 duels better than 16%
31% of 16 situations better than 24%
Inferno12
50% -
0.62 -
66.4 -
0.94-
38% of 37 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Skyforme_ plays

Across 267 matches Skyforme_ averages K/R 0.69 and ADR 74.1; the rating across the 217 rated matches is 0.98. Most room to improve: Damage per round (ADR) at 74.1, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 48% headshots. The strongest map is Cache with a 59% win rate in 17 matches. In 71 of 217 matches the rating was 1.10 or higher (33%), in 97 it was below 0.90. In 215 matches with detailed stats: 33 4Ks and 4 aces. Best month by rating: August 2026 at 0.98. Skyforme_ loses the most ELO from match 5 of the day (−77 ELO, win rate 44%). Match no. 3 of the day goes best: 54% win rate, +25 ELO. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.69, ADR at 74.2, Headshots at 48%. Last 30 days: 96 matches, win rate 55%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.