SkyL0wTab

Russia
On FACEIT since 2025 49 matches tracked 48 matches in 30 days
ELO ▲ 69
2,381
30-day peak: 2,381
Rank EU
#77,711
Russia #22,084 in Russia
Last updated:

How does SkyL0wTab play?

Rating 0.89 K/R 0.62 ADR 70.3 from 49 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.23 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 49 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 4% good 1.10 to 1.29 8% normal 0.90 to 1.09 37% weak 0.75 to 0.89 27% very weak below 0.75 24%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 0.91−0.12 · Ø 1.03 better than 9%
Pistol kills per match 2.8

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.3).

2K rounds 11.1%−2.3 pp · Ø 13.4% better than 5%
3K rounds 2.5%−1.6 pp · Ø 4.1% better than 2%
MVPs per match 1.7−0.6 · Ø 2.3 better than 2%
4Ks and aces 3x 4K, 0 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 14%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 42%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Patterns

From the last 49 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Most kills in a match: 22 · Dust 2
  3. Highest rating in a match: 1.63 · Mirage

Maps in detail

from the last 49 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
63% better than 85%
0.64 better than 8%
71.0 better than 7%
0.90 better than 9%
45% of 66 duels better than 18%
41% of 17 situations better than 60%
Mirage13
85% -
0.62 -
66.5 -
0.91-
45% of 53 duels -
14% of 7 situations -
Nuke6
17% -
0.66 -
75.1 -
0.91-
47% of 30 duels -
33% of 3 situations -
Anubis5
60% -
0.61 -
72.3 -
0.87-
36% of 14 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How SkyL0wTab plays

Across 49 matches SkyL0wTab averages K/R 0.62, ADR 70.3 and a rating of 0.89. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.0 kills per match with 48% headshots. The strongest map is Mirage with a 85% win rate in 13 matches. In 6 of 49 matches the rating was 1.10 or higher (12%), in 25 it was below 0.90. In 49 matches with detailed stats: 3 4Ks and 0 aces. Last 30 days: 48 matches, win rate 60%, net ELO +48.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.